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Review

Adr1ft - Preview

Imagine the Academy award winning film Gravity, now make it a video game, you now have Adr1ft.

Rather than the deluge of Mountain Dew and Doritos filled Bro-filled shooters available for every console, Adr1ft aims to be everything Alien:Isolation was not. Rather than a horror-survival sim everyone expected A:I to be it still contained many action sequences that put a gun in your hand and told you to shoot your way out of a situation rather than building up the tension as Alien did. Adr1ft aims to change that by presenting space as it really is; A horrifying void of death and silence.

You start of in the shoes of a cosmonaut staring across space at the stars and of course the debris of your newly destroyed space station, this visually stunning opener is quickly forgotten as you make your way to the bulk of your once safe home through the eerily silent void of space with a pinch of dead friends scattered along the way. With the lack of communication and setup in play during the first few minutes of this game, it looks as if 505games have put a lot of effort into making this a proper FPX (First person experience) without the compulsive need to put a gun in your hand and slaughter waves of seemingly endless grunts.

The Aim of Adr1ft is to make it back to the surface in you EEV ( Emergency Escape Vehicle) While collecting canisters of oxygen scattered around to supplement your rapidly deteriorating supply in your broken EVA (Extravehicular activity) suit. All this combined with the eerie soundtrack should make for a powerfully frightening puzzle adventure game with the enough tension to keep you on the edge of your seats at all time.

Hopefully the visuals and soundtrack aren't there to distract from a lack of substance a large portion of games released onto next gen consoles seem be suffering with at the moment.


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