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Dungeon Souls Review

Before I start this review, I'm just going to say that I received a free review copy from the publisher. That being said, I was told to give an honest and fair review, and that's exactly what I plan to do. On with the review!

I went into this game expecting a generic turn-based rogue-like with "retro" graphics, and BOY was I wrong, and I'm so glad I was.

Let's start with the graphics. While they are definitely pixel graphics, they are by no means they generic "retro" indie graphics that seem to be flooding the market these days. The graphics are pretty high-quality for pixels, and the particle effects and the effects from spells/explosions/etc. are just beautiful.

Now for the story/gameplay. There is no story to this game yet (and I don't know if one is planned), and I'm honestly really glad there isn't. I usually tend to play games for the story, but in this case, I feel a story would take away from the awesome hack 'n slash gameplay.

Speaking of gameplay, this game is a rogue-like hack 'n slash that sometimes breaks out into a bullet-hell style game. The character you choose also affects the game. Feel like running around dealing tons of damage? Barbarian is the class for you. Feel like playing a shoot 'em/bullet-hell? Pick the archer.

This is a great rogue-like hack'n slash with some awesome RPG elements, and even though it isn't finished, it's already an amazing game, and I would recommend it to everyone.

Originally posted on Steam on 7/24/15


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