<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:media="http://search.yahoo.com/mrss/">
    <channel>
        <title><![CDATA[ novogamer.com ]]></title>
        <link>
        <![CDATA[ https://novogamer.com/rss/tag/console ]]>
        </link>
        <description><![CDATA[ 4 articles tagged as Console ]]></description>
        <language>en</language>
        <pubDate>2026-04-06 16:25:02</pubDate>
        <image>
            <url>https://novogamer.com/build/assets/mark-CcUbJs0V.png</url>
            <title>Novogamer Logo</title>
            <link>https://novogamer.com</link>
            <width>150</width>
            <height>135</height>
        </image>
        <item>
                <title><![CDATA[The Wii U is the winner of the Console War]]></title>
                <link>https://novogamer.com/articles/the-wii-u-is-the-winner-of-the-console-war-DzjEMWvLeG</link>
                <description><![CDATA[<p></p><p>Now listen. I know what you're thinking. But seriously, the Wii U Is just about the sickest thing to be sitting in my living room since my elderly grandma (Love you Gran, get well soon xx).&nbsp;</p><p>And I'm not just saying this because I got it back when it was still like $600. Since getting the Wii U, I've accumulated a fine assortment of games; Shovel Knight, Mario Kart 8, Super Smash Bros.Brawl, Lego City Undercover, Lego Hobbit, Just Dance 3 etc.&nbsp;</p><p>While playing&nbsp;these on and off I got my PS4. I love the PS4 and love . . . most of the games I have for it. . . Around the same time my neighbor<span>&nbsp;got an XBOX ONE. But as many people who got an Xbox or a&nbsp;PlayStation&nbsp;know, the launch title games weren't all that great . . . A lot of issues and a lot of disappointment.&nbsp;</span><span><b>Ryse: Son of Rome</b></span>? More like '<b>Son of the Bargain&nbsp;Bin</b><span>'.&nbsp;Watch_Dogs? More like '</span><i>I'd rather be&nbsp;</i><b>Watch</b><i>ing my mum get eaten by </i><b>Dogs</b><span>'. Sure a lot of people love these games (I myself love the look of&nbsp;Ryse&nbsp;and think it's a pretty groovy game) but the general consensus seems to be one of disappointment. Assassin's Creed Unity, The Master Chief Collection it feels like every game coming out is being disliked by heaps of people.</span></p><p></p><p><span>Here's where the Wii U comes in. Mario Kart 8: Straight upgrade, no complaints.&nbsp;Bayonetta: More of what everyone loves. Lego Hobbit: Great Lego game,&nbsp;open world, fun for all ages. That's one of the things the Wii U has going for it, it's a console for all ages. From&nbsp;Skylanders&nbsp;to Resident Evil, gamers of all ages and skill levels can enjoy it.</span></p><p><span>The games coming out are so hype. The new Zelda, new Yoshi, new Kirby,&nbsp;XenobladeChornicles&nbsp;and even a new&nbsp;Starfox! This is so fly. Now of course&nbsp;I'm hyped for games like&nbsp;Bloodborne&nbsp;(Sorry Xbox owners) but the Wii U's track record for rad games is&nbsp;consistent. Captain Toad is such a basic idea but it's done so well and it's a heap of fun!&nbsp;Amiibos&nbsp;are fresh to death (even if they're getting a bit costly). I'm getting butterflies in my stomach just thinking about how sweet all this new stuff for Wii U is, and I just don't get the same feelings for many of the games coming to PS4 and Xbox.</span></p><p><span>Keep in mind I am still plenty excited for a lot of PS4 and Xbox games (I'm sure my&nbsp;neighbour&nbsp;will continue to let me use his Xbox), and this is all just my opinion but the evidence is there. This war is over. N1nt3nd0&nbsp;izthasikest.</span></p><p>(Inb4 PC Master Race)</p>]]></description>
                <category></category>
                <author><![CDATA[Archive]]></author>
                <guid>DzjEMWvLeG</guid>
                <pubDate>Fri, 28 Apr 2017 00:51:00 +0000</pubDate>
                <media:content height="1080" type="image/jpeg"
                               url="https://r2.novogamer.com/746998/conversions/Untitled_93_64e82fa9-74af-4ac0-b623-ff54a2582827-full.jpg?v=1774123688"
                               width="1920" />
            </item><item>
                <title><![CDATA[Review: Hyperkin's Retron 5 Gaming Console]]></title>
                <link>https://novogamer.com/articles/review-hyperkins-retron-5-gaming-console-ZkQKwDRgZE</link>
                <description><![CDATA[<p style="text-align: justify;">Being a product of the early 90's, I grew up with a lot of hand-me-down video games; it was all I could get due to how poor my family was at the time. If I wanted a new one, I either had to wait for my birthday or Christmas to roll around, or go to a flea market or garage sale to see if anyone had any they were trying to pawn away. As such, I wound up not having many games to play. This quickly changed after I got my first paycheck and I was soon surrounded by retro games; this was poor judgement on my part. Also, it wasn't long before I found out that games often outlive the console they are made for and I found myself with dozens of games with nothing to play them on. It was then that I discovered the <strong>Retron 5</strong>, a region-free third-party console made by the company <strong>Hyperkin</strong> that is advertised to be able to play game cartridges from five different systems. Honestly, I didn't think I'd ever delve into this kind of territory, but here we are, so let's see if it is worth the purchase...</p><p style="text-align: justify;"><img style="line-height: 1.6em; float: left; width: 394px; height: 296px; margin: 0px 10px 10px 0px;" src="https://novogamer.com/images/archive-broken-image.png" alt="" height="296" width="394">When I first opened up the box, I noticed that the console itself is extremely lightweight; it feels like it could break very easily. Although, it looks very nice with its glossy sheen and it is well put together. The controller has a very unusual design however; it doesn't feel quite right in my hands and it has a digital joystick instead of a standard directional pad. Now as I went to boot up the system, I found that the controller wasn't synced with the console by default. Luckily I had a spare <strong>SNES</strong> controller that I could use to access the menus which allowed me to sync up the controller that came with it. After syncing, I browsed the menus and discovered that the system could be updated with a new version of the existing firmware. So, I grabbed an SD card, plugged it in to the back of the console, followed the onscreen instructions, took out the card, went to the official site, downloaded the update onto the card, put it back into the <strong>Retron 5</strong> and finished the update. THIS is an egregious flaw in the system's design as this could easily have been done via WiFi. That being said, this tediousness was the biggest problem with it and everything else flows a little more smoothly.</p><p><img style="float: right; width: 412px; height: 232px; margin: 0px 0px 10px 10px;" src="https://novogamer.com/images/archive-broken-image.png" alt="" height="232" width="412"></p><p style="text-align: justify;">The first game I decided to test on this thing was <strong>EarthBound</strong> for the <strong>SNES</strong>. Everything worked really well and the controls did what they were supposed to. Plus the system saves a state the first time you start a game up. So I played for a little while until I got far enough to save my progress and I discovered that the system has the ability to save a backup of your progress to the internal memory or the SD card if you so wish. So I did, and quit the game, but this is when I ran into my second problem: the <strong>Retron 5</strong> doesn't have an eject switch for any of the five cartridge slots. While this usually isn't a problem in and of itself, but it was in this case because the console had one helluva death grip on my game. I'm sure that if you need to use excessive force in order to remove a game from its slot, then that is an indication that an eject button would have been sorely needed. It wasn't until later when I found out that the games come out more easily when you gently pull them out from one side at an angle.</p><p style="text-align: justify;">Now because of how much force it took for me to remove my game from the cartridge slot, I feared that I might have damaged my precious copy of <strong>EarthBound</strong>. So as a second test, I tried out the game again on my <strong>SNES</strong>, and (unfortunately) I saw that my save file had been wiped clean. This pissed me off until I remembered that the <strong>Retron 5</strong> saved a backup of my save file. So I reluctantly put the game back into the system and had the <strong>Retron</strong> rewrite the file onto the cart. Then came the moment of truth; I CAREFULLY removed <strong>EarthBound</strong> from the <strong>Retron 5</strong>, booted the game back up in my <strong>SNES</strong> and lo and behold, everything was all peachy-keen. Despite the problems I had, this is an extremely nice feature that I think all future cartridge-based consoles should have.</p><p><img style="float: left; width: 391px; height: 224px; margin: 0px 10px 10px 0px;" src="https://novogamer.com/images/archive-broken-image.png" alt="" height="224" width="391"></p><p style="text-align: justify;">Next thing I tested was the built in Game Genie with the <strong>NES</strong> game <strong>Little Nemo: The Dream Master</strong>, at least, that's what I would like to say. As it turns out, the Game Genie codes had to be downloaded separately from the firmware update. I had to do all of that downloading crap again and it doesn't even work when there are too many cheats active at one time. There were some games that weren't even compatible with it as it was an early version of the list. At least the process is much more user-friendly than the firmware updates. The last thing I tested was the screenshot tool with the <strong>Famicom</strong> game <strong>Summer Carnival '92 RECCA</strong>. Not really much of big feature, but it is nice to able to save screenshots as a jpeg or png file.</p><p style="text-align: justify;">Now I bet you're wondering, "This sounds a lot like a glorified emulator that can play cartridges," and well, you'd be half right. While it does emulate the console specs of the <strong>NES</strong>, <strong>SNES</strong>, <strong>Famicom</strong>, <strong>Sega Mega Drive</strong> and <strong>Game Boy Advance </strong>(and the <strong>Sega Master System</strong> with the help of Sega's Power Converter), it CANNOT play ROM files of any kind. "Then what's the point when I can just download an emulator and connect it to my TV?" you may ask. Well, my valued readers, let me ask you this: Can you backup your cartridge data from an emulator? Well no, but honestly, that feature of the <strong>Retron 5</strong> (while nice) really isn't all that worth it since it can't even use any hardware features that might be built into the cartridge. If you get it as a gift, great. If you buy it with your own money though, don't spend more than $100 on it. I guess the new firmware update that allows you to patch games with ROM-hacks or translations might be nice. I would need to test that first though, but until then, I'll be seeing you.</p><p style="text-align: center;">Score</p><p><img style="display: block; margin: auto;" src="https://novogamer.com/images/archive-broken-image.png" alt=""></p>]]></description>
                <category></category>
                <author><![CDATA[Archive]]></author>
                <guid>ZkQKwDRgZE</guid>
                <pubDate>Fri, 28 Aug 2015 08:10:00 +0000</pubDate>
                <media:content height="1080" type="image/jpeg"
                               url="https://r2.novogamer.com/747098/conversions/Retron-5-hero--full.jpg?v=1774127109"
                               width="1920" />
            </item><item>
                <title><![CDATA[10 Things Nintendo Should do to Improve the Chances for the Switch's Success]]></title>
                <link>https://novogamer.com/articles/10-things-nintendo-should-do-to-improve-the-chances-for-the-switchs-success-Z1QDwj3jQA</link>
                <description><![CDATA[<p style="text-align: justify;">I know it hasn't been long since it was announced, but I am extremely excited for the Nintendo Switch. I have been waiting for Nintendo reveal the Switch for so long that I was beginning to believe the rumors and speculations, but now that that is all done and over with, will the hype and anticipation last until the console's release in March of 2017? Or will it completely die when more information is revealed this January? Nintendo really needs to brainstorm if they're going to ensure the success of the Switch within the first few months of its launch, and here are 10 things I think that they should do that might achieve that feat.</p><p style="text-align: justify;"><strong>#1: Free Online Play</strong></p><p style="text-align: justify;">While this is something that Nintendo has already been doing, it is also something that they need to continue to do. I have personally seen a few friends of mine abandon <strong>XBox Live</strong> and <strong>PlayStation Plus/Now</strong> because the subscription costs were starting to drain their wallet dry, and guess where they migrated to as a result? PC, in which they were already paying for internet; and/or Nintendo which has free online as standard. Nintendo, don't let this feature die.</p><p style="text-align: justify;"><strong></strong><strong>#2: Continued Amiibo Support</strong></p><p style="text-align: justify;"><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="font-size: 20px; background-color: transparent; display: block; margin: auto;">This is kind of an obvious one that they should continue as well. With all the amiibo figures that Nintendo has invested gobs of money on for their production, it would be counter-productive for Nintendo to make the Switch incompatible with them. Plus it would make the Switch port of <strong>Zelda: Breath of the Wild</strong> have <em>less</em> content on it as a result. There is no reason for the Switch to not be amiibo enabled, but I wouldn't completely put it past Nintendo to start from scratch with this system. Keep supporting amiibo, Nintendo.</p><p style="text-align: justify;"><strong>#3: Joy-Con Mods</strong></p><p style="text-align: justify;"><a href="https://twitter.com/ryansalamanda/status/764947138325262337/photo/1?ref_src=twsrc%5Etfw"><img src="https://novogamer.com/images/archive-broken-image.png" alt="Ryansalamanda's ideas for Joy-Con mods" width="476" height="415" style="font-size: 20px; background-color: transparent; float: right; width: 476px; height: 415px; margin: 0px 0px 10px 10px;"></a>Now this is where things get interesting. I think the Joy-Con controllers are fairly decent in design; a bit like having 2 SNES controllers locked sideways onto the sides of a screen. But not too long ago, an interesting piece of concept art made by a rather imaginative fan surfaced in which he suggests that some games could come packaged with unique Joy-Con replacements specific to that game. While Nintendo shouldn't make it so the game can't be played without the custom Joy-Con, it would certainly be one helluva way to reinvent the console gaming scene and I really hope that that concept is more than just a piece of fan-art.</p><p style="text-align: justify;"><strong>#4: Fair Pricing/Bundling</strong></p><p style="text-align: justify;">Now, I understand that a console like this would likely be a bit pricey; Nintendo themselves even said that they weren't going to be selling the system at a loss this time. So how can Nintendo make it appealing enough without reducing the price? I propose that the system's standard pack should come not only with the 2 Joy-Cons, cables, and the dock like Nintendo had already confirmed, but also the Joy-Con Grip accessory and possibly some cheap pre-loaded games and software to show off what the Switch can do. Sell this pack for no more than $419.99 and I wouldn't complain.</p><p style="text-align: justify;"><strong>#5: No Region Lock</strong></p><p style="text-align: justify;">This NEEDS to stop, Nintendo. There is absolutely no reason why your systems have to be region locked and the fact that you keep doing this just makes it harder to enjoy games. Just about anyone can buy a plane ticket so they can go on vacation in another country, but they should not have to pay for another system from said country just so they can play their souvenirs. This makes buying games that they want less enticing because they can't afford the "whole package."</p><p style="text-align: justify;"><strong>#6: Expandable Data Storage</strong></p><p style="text-align: justify;"><img src="https://novogamer.com/images/archive-broken-image.png" alt="" width="456" height="342" style="font-size: 20px; background-color: transparent; float: right; width: 456px; height: 342px; margin: 0px 0px 10px 10px;">It has been rumored that the Switch will only have 32GB of storage space. While I'm not pleased about this, Nintendo has been pretty good at allowing their systems to have some kind of expandable storage capacity. Now they did say that it wouldn't be compatible with any kind of usb hard-drive, but micro SD cards are always an option. As far as I know, SDXC cards can go up to 256GB, but I think the 128GB cards are probably the more widely available option. Make it happen, Nintendo.</p><p style="text-align: justify;"><strong>#7: Enhanced Ports/Compilations</strong></p><p style="text-align: justify;">While <strong>Zelda: Breath of the Wild</strong> and <strong>Skyrim Remastered</strong> is a good start on this, it is nowhere near good enough. If the Switch is to succeed, it also needs ports of games with all of their DLC pre-installed on the cartridge, and compilations of older games that could benefit from portability or an HD remastering. I would suggest enhanced and/or complete ports of <strong>Hyrule Warriors</strong>, <strong>Super Smash Bros 4</strong>, <strong>Doom</strong> (2016), and both of the 3DS <strong>Senran Kagura</strong> games; and compilations featuring games that were originally on the Game Cube or Wii.</p><p style="text-align: justify;"><strong>#8: Better Virtual Console Features</strong></p><p style="text-align: justify;"><img src="https://novogamer.com/images/archive-broken-image.png" alt="" width="504" height="286" style="font-size: 20px; background-color: transparent; float: right; width: 504px; height: 286px; margin: 0px 0px 10px 10px;">Nintendo obviously wants to keep their classic games alive, otherwise they wouldn't have made <strong>Virtual Console</strong>. But with the reveal of the <strong>NES Classic Edition</strong>, people have started to notice that the emulator on it is far superior than what is currently available on the Wii, Wii U, and 3DS. So what needs to be done is Nintendo needs to make emulators that are of equal quality and have the same features and use them for the Switch. And while they're on that, they need to stop making their consumers repurchase all of the games they have already bought. Microsoft and Sony don't do this, so why does Nintendo? I think that if you already have the virtual console games on both Wii U and 3DS, then you should be able to get it for free on the Switch; and if you only have one, discount it. Also, bring back <strong>Master System</strong>, <strong>Mega Drive</strong>, <strong>Turbografx-16</strong>, <strong>Commodore 64</strong>, and <strong>Neo Geo</strong> games. Many of those games are awesome and aren't getting the appreciation that they deserve.</p><p style="text-align: justify;"><strong>#9: Better Marketing</strong></p><p style="text-align: justify;">The Wii U's marketing campaign was awful; we all can agree on that. Although, while Nintendo has smartly showed off that the Switch is VERY different in design and feel from the Wii U, there is still that possibility that it could be a repeat of past mistakes. I think a catchy slogan could help boost sales like "Will you make the Switch?" or something like that. The current slogan of "There's no play like it" is good, but I don't think it'll be good enough to sell the Switch. I understand that this is not my area of expertise, but you get the idea. Nintendo needs to advertise the Switch better than the Wii U or otherwise there is the chance that Nintendo could leave the console market altogether.</p><p style="text-align: justify;"><strong>#10: Connectivity</strong></p><p><img src="https://novogamer.com/images/archive-broken-image.png" alt="" width="446" height="251" style="float: right; width: 446px; height: 251px; margin: 0px 0px 10px 10px;"></p><p style="text-align: justify;">Connectivity to Wi-Fi and wireless multiplayer are kind of obvious as one is standard in all current gaming systems and the other was shown off in the reveal trailer, but what about the other two systems in Nintendo's arsenal: the Wii U and 3DS? If the Switch is to successfully intermingle with the other two systems that Nintendo has produced, then it needs to be able to talk to them in some way. If Nintendo neglects to implement this feature, then I can expect to see poor long-term system adoption in the future.</p><p style="text-align: justify;">The Switch is definitely promising. It obviously needs a strong start, good third party support and good battery life, but I strongly believe that if Nintendo were to implement these suggestions then there might be a better chance at the device's survival. From my experience, hybrid systems need convenience and accessibility in addition to horsepower if they are going to survive long term. Sometimes gimmicks just aren't enough. So until next time, I'll be seeing you.</p>]]></description>
                <category></category>
                <author><![CDATA[Archive]]></author>
                <guid>Z1QDwj3jQA</guid>
                <pubDate>Mon, 07 Nov 2016 10:52:00 +0000</pubDate>
                <media:content height="1080" type="image/jpeg"
                               url="https://r2.novogamer.com/747035/conversions/E3-2017-Day-1-09832-1024x576-full.jpg?v=1774124986"
                               width="1920" />
            </item><item>
                <title><![CDATA[Nintendo Switch Pre-Release Presentation Recap]]></title>
                <link>https://novogamer.com/articles/nintendo-switch-pre-release-presentation-recap-Z0QxwOY68j</link>
                <description><![CDATA[<p style="text-align: justify;">Well once again, the wait is finally over and Nintendo just release a ton of new info about their new system, the Nintendo Switch, which will be released in March of this year. In addition to what the console can do, Nintendo also revealed a bunch of new games that will be coming out for it as well in the lengthy video below all of which follows a rather nifty laser light show. If you wish to skip all of that, the actual presentation starts at 33:30.</p><p style="text-align: justify;"><iframe width="500" height="281" src="//www.youtube.com/embed/uuC4YLLkqME" frameborder="0" allowfullscreen=""></iframe><br></p><p style="text-align: justify;">As always, if you are pressed for time, I will give you all of the juicy details and recap all of the news regarding the presentation to the best of my ability. So let's get started.</p><ul><li>The system will launch globally and simultaneously on March 3, 2017 with a price of 29,980 Yen in Japan, $299.99 in North America, and a varying price in Europe depending on the retailer.</li><li>A new paid online service was revealed with a free trial period lasting until Autumn.</li><li>Switch software<em> WILL</em> be region free.</li><li>The system's battery life will vary by the game that's being played, but the general range is anywhere between 2.5 and 6 hours of continuous play. It will also come with a USB Type-C cable for recharging purposes.</li><li>The screen is a capacitive touch screen.</li><li>Up to 8 Switches can connect wirelessly to each other during local play.</li><li>The Left Joy-Con was shown to have a "Capture" button which is used for taking screenshots (and eventually video footage) of the game you are currently playing.</li><li>Two buttons on the interior of each Joy-Con were shown to be how the controllers lock into the console and also double as the L & R buttons for each player.</li><li>Joy-Cons will also be available in other colors with the first 2 being neon blue and neon red.</li><li>Each Joy-Con also has an IR camera at their bottom half which apparently is sensitive enough to detect the difference between rock, paper, and scissor hand gestures or varying distances from the screen.</li><li>The brand new HD Rumble feature was shown off that somehow has the ability to mimic changes in shifting weight making for a more immersive experience.</li><li>Two new games were shown off for showcasing the Joy-Con's features, one being <strong>1-2-Switch </strong>which is a multiplayer party type game, and the other being <strong>Arms</strong>, a strange boxing game featuring characters with long spring-loaded boxing gloves. <strong>1-2-Switch</strong> will launch along side the console and <strong>Arms</strong> will launch in spring.</li><li><strong>Splatoon 2 </strong>was announced which showed off many new features such as duel-wielding, dodging, and a bunch of new special weapons. It is planned to launch this summer.</li><li><strong>Super Mario Odyssey</strong> was revealed and showed Mario in a plethora of new areas all based around different parts of the world and showed of a new gameplay mechanic revolving around throwing his hat. It unfortunately won't be released until the holiday season.</li><li>Two new games were then revealed after the reveal of <strong>Super Mario Odyssey</strong>. These games were <strong>Xenoblade Chronicles 2</strong>, and <strong>Fire Emblem Warriors</strong>.</li><li><strong>Dragon Quest X, Dragon Quest XI, and Dragon Quest Heros I & II</strong> were announced for the system, but currently only for Japan.</li><li>A new <strong>Shin Megami Tensei</strong> game and a new Square Enix game tentatively called <strong>Project Octopath Traveler</strong> were shown off in addition to <strong>Skyrim Remastered</strong>.</li><li>What possibly might be a brand new <strong>No More Heroes</strong> game was revealed to be in development by Suda51.</li><li>A brand new <strong>Fifa</strong> game was revealed to be coming to Switch with a 2017 release window.</li><li>The complete package for the Switch was shown which includes the console and Switch Dock, a Left and a Right Joy-Con (either both gray or one of each neon color) with matching wrist straps, the Joy-Con controller dock, an HDMI cable, and an AC Adapter. The Pro Controller will be sold separately.</li><li>And finally, <strong>The Legend of Zelda: Breath of the Wild</strong> was revealed to launch along side the Nintendo Switch on March 3, 2017 with both Special Edition and Master Edition bundles also available at $99.99USD and $129.99USD respectively.</li><li>Now outside of the presentation many other games were shown off such as <strong>Mario Kart 8 Deluxe</strong> which has new items, new racers, and a PROPER battle mode in addition to the possibility of having all DLC pre-installed on the cartridge.</li><li><strong>Super Bomberman R</strong> and <strong>Puyo Puyo Tetris</strong> were shown off in addition to the reveal that <strong>Sonic Mania</strong> would also be coming to the Switch.</li></ul><p style="text-align: justify;">I tell ya, this was one helluva presentation. While they didn't show off what the system's specs were, I still can't wait for the system to launch. March 3rd can't come soon enough. And as for the games, I am truly excited for many of the new games that are coming out for it (especially for Zelda, Mario, and Splatoon 2), and the fact that the system is only $300 is just icing on the cake. Granted the lack of launch games for the system is a bit of a letdown, but I'm sure the Switch is bound to thrive after the unfortunate failure of the Wii U. Only time will tell if it will last long-term, but until then, I'll be seeing you.</p>]]></description>
                <category></category>
                <author><![CDATA[Archive]]></author>
                <guid>Z0QxwOY68j</guid>
                <pubDate>Sat, 22 Apr 2017 21:07:00 +0000</pubDate>
                <media:content height="1080" type="image/jpeg"
                               url="https://r2.novogamer.com/746992/conversions/E3-2017-Day-1-09832-1024x576-full.jpg?v=1774123271"
                               width="1920" />
            </item>
    </channel>
</rss>
