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        <description><![CDATA[ 2 articles tagged as Joy-Con ]]></description>
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        <pubDate>2026-04-06 16:26:09</pubDate>
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                <title><![CDATA[10 Things Nintendo Should do to Improve the Chances for the Switch's Success]]></title>
                <link>https://novogamer.com/articles/10-things-nintendo-should-do-to-improve-the-chances-for-the-switchs-success-Z1QDwj3jQA</link>
                <description><![CDATA[<p style="text-align: justify;">I know it hasn't been long since it was announced, but I am extremely excited for the Nintendo Switch. I have been waiting for Nintendo reveal the Switch for so long that I was beginning to believe the rumors and speculations, but now that that is all done and over with, will the hype and anticipation last until the console's release in March of 2017? Or will it completely die when more information is revealed this January? Nintendo really needs to brainstorm if they're going to ensure the success of the Switch within the first few months of its launch, and here are 10 things I think that they should do that might achieve that feat.</p><p style="text-align: justify;"><strong>#1: Free Online Play</strong></p><p style="text-align: justify;">While this is something that Nintendo has already been doing, it is also something that they need to continue to do. I have personally seen a few friends of mine abandon <strong>XBox Live</strong> and <strong>PlayStation Plus/Now</strong> because the subscription costs were starting to drain their wallet dry, and guess where they migrated to as a result? PC, in which they were already paying for internet; and/or Nintendo which has free online as standard. Nintendo, don't let this feature die.</p><p style="text-align: justify;"><strong></strong><strong>#2: Continued Amiibo Support</strong></p><p style="text-align: justify;"><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="font-size: 20px; background-color: transparent; display: block; margin: auto;">This is kind of an obvious one that they should continue as well. With all the amiibo figures that Nintendo has invested gobs of money on for their production, it would be counter-productive for Nintendo to make the Switch incompatible with them. Plus it would make the Switch port of <strong>Zelda: Breath of the Wild</strong> have <em>less</em> content on it as a result. There is no reason for the Switch to not be amiibo enabled, but I wouldn't completely put it past Nintendo to start from scratch with this system. Keep supporting amiibo, Nintendo.</p><p style="text-align: justify;"><strong>#3: Joy-Con Mods</strong></p><p style="text-align: justify;"><a href="https://twitter.com/ryansalamanda/status/764947138325262337/photo/1?ref_src=twsrc%5Etfw"><img src="https://novogamer.com/images/archive-broken-image.png" alt="Ryansalamanda's ideas for Joy-Con mods" width="476" height="415" style="font-size: 20px; background-color: transparent; float: right; width: 476px; height: 415px; margin: 0px 0px 10px 10px;"></a>Now this is where things get interesting. I think the Joy-Con controllers are fairly decent in design; a bit like having 2 SNES controllers locked sideways onto the sides of a screen. But not too long ago, an interesting piece of concept art made by a rather imaginative fan surfaced in which he suggests that some games could come packaged with unique Joy-Con replacements specific to that game. While Nintendo shouldn't make it so the game can't be played without the custom Joy-Con, it would certainly be one helluva way to reinvent the console gaming scene and I really hope that that concept is more than just a piece of fan-art.</p><p style="text-align: justify;"><strong>#4: Fair Pricing/Bundling</strong></p><p style="text-align: justify;">Now, I understand that a console like this would likely be a bit pricey; Nintendo themselves even said that they weren't going to be selling the system at a loss this time. So how can Nintendo make it appealing enough without reducing the price? I propose that the system's standard pack should come not only with the 2 Joy-Cons, cables, and the dock like Nintendo had already confirmed, but also the Joy-Con Grip accessory and possibly some cheap pre-loaded games and software to show off what the Switch can do. Sell this pack for no more than $419.99 and I wouldn't complain.</p><p style="text-align: justify;"><strong>#5: No Region Lock</strong></p><p style="text-align: justify;">This NEEDS to stop, Nintendo. There is absolutely no reason why your systems have to be region locked and the fact that you keep doing this just makes it harder to enjoy games. Just about anyone can buy a plane ticket so they can go on vacation in another country, but they should not have to pay for another system from said country just so they can play their souvenirs. This makes buying games that they want less enticing because they can't afford the "whole package."</p><p style="text-align: justify;"><strong>#6: Expandable Data Storage</strong></p><p style="text-align: justify;"><img src="https://novogamer.com/images/archive-broken-image.png" alt="" width="456" height="342" style="font-size: 20px; background-color: transparent; float: right; width: 456px; height: 342px; margin: 0px 0px 10px 10px;">It has been rumored that the Switch will only have 32GB of storage space. While I'm not pleased about this, Nintendo has been pretty good at allowing their systems to have some kind of expandable storage capacity. Now they did say that it wouldn't be compatible with any kind of usb hard-drive, but micro SD cards are always an option. As far as I know, SDXC cards can go up to 256GB, but I think the 128GB cards are probably the more widely available option. Make it happen, Nintendo.</p><p style="text-align: justify;"><strong>#7: Enhanced Ports/Compilations</strong></p><p style="text-align: justify;">While <strong>Zelda: Breath of the Wild</strong> and <strong>Skyrim Remastered</strong> is a good start on this, it is nowhere near good enough. If the Switch is to succeed, it also needs ports of games with all of their DLC pre-installed on the cartridge, and compilations of older games that could benefit from portability or an HD remastering. I would suggest enhanced and/or complete ports of <strong>Hyrule Warriors</strong>, <strong>Super Smash Bros 4</strong>, <strong>Doom</strong> (2016), and both of the 3DS <strong>Senran Kagura</strong> games; and compilations featuring games that were originally on the Game Cube or Wii.</p><p style="text-align: justify;"><strong>#8: Better Virtual Console Features</strong></p><p style="text-align: justify;"><img src="https://novogamer.com/images/archive-broken-image.png" alt="" width="504" height="286" style="font-size: 20px; background-color: transparent; float: right; width: 504px; height: 286px; margin: 0px 0px 10px 10px;">Nintendo obviously wants to keep their classic games alive, otherwise they wouldn't have made <strong>Virtual Console</strong>. But with the reveal of the <strong>NES Classic Edition</strong>, people have started to notice that the emulator on it is far superior than what is currently available on the Wii, Wii U, and 3DS. So what needs to be done is Nintendo needs to make emulators that are of equal quality and have the same features and use them for the Switch. And while they're on that, they need to stop making their consumers repurchase all of the games they have already bought. Microsoft and Sony don't do this, so why does Nintendo? I think that if you already have the virtual console games on both Wii U and 3DS, then you should be able to get it for free on the Switch; and if you only have one, discount it. Also, bring back <strong>Master System</strong>, <strong>Mega Drive</strong>, <strong>Turbografx-16</strong>, <strong>Commodore 64</strong>, and <strong>Neo Geo</strong> games. Many of those games are awesome and aren't getting the appreciation that they deserve.</p><p style="text-align: justify;"><strong>#9: Better Marketing</strong></p><p style="text-align: justify;">The Wii U's marketing campaign was awful; we all can agree on that. Although, while Nintendo has smartly showed off that the Switch is VERY different in design and feel from the Wii U, there is still that possibility that it could be a repeat of past mistakes. I think a catchy slogan could help boost sales like "Will you make the Switch?" or something like that. The current slogan of "There's no play like it" is good, but I don't think it'll be good enough to sell the Switch. I understand that this is not my area of expertise, but you get the idea. Nintendo needs to advertise the Switch better than the Wii U or otherwise there is the chance that Nintendo could leave the console market altogether.</p><p style="text-align: justify;"><strong>#10: Connectivity</strong></p><p><img src="https://novogamer.com/images/archive-broken-image.png" alt="" width="446" height="251" style="float: right; width: 446px; height: 251px; margin: 0px 0px 10px 10px;"></p><p style="text-align: justify;">Connectivity to Wi-Fi and wireless multiplayer are kind of obvious as one is standard in all current gaming systems and the other was shown off in the reveal trailer, but what about the other two systems in Nintendo's arsenal: the Wii U and 3DS? If the Switch is to successfully intermingle with the other two systems that Nintendo has produced, then it needs to be able to talk to them in some way. If Nintendo neglects to implement this feature, then I can expect to see poor long-term system adoption in the future.</p><p style="text-align: justify;">The Switch is definitely promising. It obviously needs a strong start, good third party support and good battery life, but I strongly believe that if Nintendo were to implement these suggestions then there might be a better chance at the device's survival. From my experience, hybrid systems need convenience and accessibility in addition to horsepower if they are going to survive long term. Sometimes gimmicks just aren't enough. So until next time, I'll be seeing you.</p>]]></description>
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                <author><![CDATA[Archive]]></author>
                <guid>Z1QDwj3jQA</guid>
                <pubDate>Mon, 07 Nov 2016 10:52:00 +0000</pubDate>
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                <title><![CDATA[Announcement: Nintendo Labo]]></title>
                <link>https://novogamer.com/articles/announcement-nintendo-labo-ZbQLwk6eB6</link>
                <description><![CDATA[<p style="text-align: justify;">Nintendo is certainly on a roll lately. First year, there are a ton of fantastic games released for the Switch and it ends up being the fastest selling game console since the Wii; Second year, I don't think Nintendo are gonna slow down with these golden ideas any time soon. Nintendo just announced something big, charming, and is set to appeal to children and those who are kids at heart. Announcing Nintendo's brand new Labo series: their educational, cardboard, DIY answer to Joy-Con peripherals.</p><p style="text-align: justify;"><iframe width="500" height="281" src="//www.youtube.com/embed/P3Bd3HUMkyU" frameborder="0" allowfullscreen=""></iframe><br></p><p style="text-align: justify;">As someone who used to play with Legos, K'Nex and Erector Sets when I was a kid, I got extremely giddy when I saw this trailer. It gives the player the ability to build something they can actually use with their gaming system, AND makes genius use of the Joy-Con's HD Rumble and the right Joy-Con's IR camera. The first of the two sets that were shown is the Toy-Con Variety Kit which comes with a handful of sets that allow you to make...</p><ul><li><img src="https://novogamer.com/images/archive-broken-image.png" alt="" width="332" height="390" style="float: right; width: 332px; height: 390px; margin: 0px 0px 10px 10px;">An RC car</li><li>A fishing rod</li><li>An interactive house</li><li>A motorbike's handlebars</li><li>And a 13-key piano</li></ul><p style="text-align: justify;">Now while the other kit, the Toy-Con Robot Kit, only provides one thing to build, it is one doozy of a project allowing you to basically make a visor for the left Joy-Con and this backpack-looking device that houses the right; all for the purpose of playing as a giant robot that is used to destroy buildings and invading UFO's. Now while these are the only two kits that were confirmed so far, the trailer teased other sets to be released sometime in the future that showed off devices like a steering wheel, a fighter jet's flight stick, a photography camera, and what appeared to be a handgun.</p><p style="text-align: justify;">Now if the thought of it being cardboard is a bit off putting to you, think about it this way...</p><ol><li><img src="https://novogamer.com/images/archive-broken-image.png" alt="" width="136" height="221" style="float: right; width: 136px; height: 221px; margin: 0px 0px 10px 10px;">Cardboard may be cheap, but it is also surprisingly sturdy for its light weight.</li><li>It can be easily fixed with glue or tape should it tear or crack.</li><li>It can be customized with markers, stencils, or decorative tape like a school art project or by using the optional Customization Kit.</li><li>It can be cheaply replaced if it is ever destroyed.</li><li>And there is this level of charm that cardboard offers that you can't get from thick, heavy plastics.</li></ol><p style="text-align: justify;">The first two sets will both be released on April 20 of this year with an MSRP of $69.99USD for the Variety Kit and $79.99USD for the Robot Kit and both will come with the needed building sets and the software necessary to use them. Now Nintendo has confirmed that should any of the kits become irreparably damaged from overuse or poor treatment, they will be offering replacement kits that only contain the cardboard sets at a much cheaper price. I personally think this is an amazing idea and I hope to see it expanded upon in some way with other games. But until then, I'll be seeing you.</p><p style="text-align: justify;"><span></span></p><p><img src="https://novogamer.com/images/archive-broken-image.png" style="display: block; margin: auto;" alt=""></p><br>]]></description>
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                <guid>ZbQLwk6eB6</guid>
                <pubDate>Thu, 18 Jan 2018 10:45:00 +0000</pubDate>
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