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        <description><![CDATA[ 7 articles tagged as Kirby ]]></description>
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        <pubDate>2026-04-06 19:02:49</pubDate>
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                <title><![CDATA[Retro Review: Kirby's Dream Course]]></title>
                <link>https://novogamer.com/articles/retro-review-kirbys-dream-course-Z53mOwnwWL</link>
                <description><![CDATA[<p></p><p>I love golf games. I love Kirby games. But the question is, would a Kirby golf game be any good? I think the answer would surprise you. Originally released on the SNES in 1995, Kirby's Dream Course combines the ascetic of Nintendo's Kirby series with gameplay that combines the elements of golf and billiards. This fusion of styles may sound a bit strange, but it works astonishingly well.</p><p></p><p><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="float: right; margin: 0px 0px 10px 10px;"></p><img><img>The goal on each board is to knock Kirby into all the enemies on the field and then into the hole that the last enemy turns into. For each stroke that you take, you lose one tomato (Health Pip in 2-player mode), and you gain one back for each enemy you take out on the field, and if you manage to get a Hole-In-One, an automatic 1-Up would be your prize. Kirby can be putted or driven much like in golf, but he bounces off many obstacles in a similar fashion to a cue-ball on a pool table. Because of this, careful planning must be employed to ensure victory.<p></p><p></p><p></p><p></p><p><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="float: left; margin: 0px 10px 10px 0px;"></p><div>In classic Kirby fashion, specific enemies grant Kirby certain powers that may help improve your chances of winning, but if you don't know what each ability does, it may actually make matters worse. Some abilities include Spark (destroys roadblocks), Stone (halts all movement), Hi-Jump (launches you into the air) and Wheel (skims across water hazards). These powers are often extremely helpful in certain courses, but like most Kirby games, it is usually pretty forgiving when it comes to mistakes.<p></p><p>In 2-Player mode, you compete against a friend in a series of 8 courses while you try to collect as many stars as possible. Stars are collected when you defeat enemies or by stealing your opponent's stars on the field. The player with the most collective stars at the end of last course is declared the winner. It is also a lot of fun messing with your opponent in this mode as you can knock your Kirby into theirs to swap copy abilities and/or to force them off the course reducing the number of times they can act before their inevitable 1-turn penalty.</p><p></p><p>I had a ton of fun with this game. It's creative, the controls respond really well and VS mode is a great way to pass time with friends. If you want to purchase this game legitimately, it is also available for Virtual Console on the Wii and Wii U. You may even enjoy it as much as I had. But until then, I'll be seeing you.</p><p>Score:</p><p><img src="https://novogamer.com/images/archive-broken-image.png"></p><p></p><p></p>\r
<p></p></div>\r
]]></description>
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                <guid>Z53mOwnwWL</guid>
                <pubDate>Tue, 03 Mar 2015 05:41:00 +0000</pubDate>
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                <title><![CDATA[Editorial: The 7 Biggest Sinners in Video Games]]></title>
                <link>https://novogamer.com/articles/editorial-the-7-biggest-sinners-in-video-games-ZKQdw0jLOE</link>
                <description><![CDATA[<p style="text-align: justify;">JUDGEMENT DAY IS AT HAND DEAR READERS! Not for you though, don't worry. I'm talking about specific characters in certain video games; the worst of the worst, though not in the way you would think. Instead of listing the "evilest beings imaginable" in a top-ten style format like my previous articles, I'm going to pick seven (or more) characters that each best represents Dante Alighieri's Seven Deadly Vices as mentioned in his second book, Purgatorio. So, let's see who the biggest sinners are in video games and then maybe pass our judgement upon them.</p><h4>Pride: Kefka Palazzo (Final Fantasy VI)</h4><p><img src="https://novogamer.com/images/archive-broken-image.png" alt="" height="263" width="203" style="float: right; width: 203px; height: 263px; margin: 0px 0px 10px 10px;"></p><p style="text-align: justify;">Never in my life have I seen anyone as vain as this man. He hates everyone below (and above) his rank, despises filth of all kinds, and he thinks so highly of himself that he believes himself to a god. This is further evidenced by the fact that his favorite things are mirrors. He also cares nothing about what happens around him as long as it doesn't interfere with his schedule, and he sees the other people around him as mere worms. He even nearly destroyed the world because of his massive superiority complex and nihilistic attitude toward everything that wasn't him. I feel that this man encompasses this vice perfectly.</p><h4>Envy: Wario (Wario Land series)</h4><p><img src="https://novogamer.com/images/archive-broken-image.png" alt="" height="249" width="247" style="float: left; width: 247px; height: 249px; margin: 0px 10px 10px 0px;"></p><p style="text-align: justify;">This individual is gross, unpleasant, and overall very greedy. So why you may ask is he labelled for Envy instead of Avarice? Well, that's because he's a notorious thief. As greedy as he is, he primarily only goes for possessions owned by his rivals Mario, and Captain Maple Syrup of the Black Sugar Pirates. He will stop at nothing to make sure that he is rich and his enemies are penniless, even if this means teaming up with unlikely partners in order to get the job done, which he will then proceed to rob. He even stole Mario's castle once while he was off saving Princess Daisy. Needless to say, he doesn't really deserve any pity.</p><h4>Wrath: Kratos (God of War series)</h4><p><img src="https://novogamer.com/images/archive-broken-image.png" alt="" height="304" width="238" style="float: right; width: 238px; height: 304px; margin: 0px 0px 10px 10px;"></p><p style="text-align: justify;" rel="text-align: justify;">This man is driven solely by anger to get revenge. He will murder anyone and anything that stands between him and his ultimate goal and he shows little to no remorse for his actions. He despises being deceived, and this further fuels his anger. He's almost like the Incredible Hulk in that regard as it almost feels like he gets stronger and more focused the angrier he gets. Even after he completes his goal in the first <strong>God of War</strong> game, he still feels the need to maim and kill as he regularly revisits Greece from the top of Mount Olympus to wreak destruction in the name of Sparta. It is extremely hard to feel sorry for this man's tortured past when he won't stop killing innocents to achieve victory against the gods.</p><h4>Sloth: Snorlax (Pokemon)</h4><p><img src="https://novogamer.com/images/archive-broken-image.png" alt="" height="171" width="214" style="float: left; width: 214px; height: 171px; margin: 0px 10px 10px 0px;"></p><p style="text-align: justify;">There are a lot of lazy video game characters out there, but I guarantee that there is nothing lazier than the pokemon Snorlax. According to its Pokedex entry, Snorlax sleeps the majority of life, never waking up except when it needs to eat. As soon as its done eating though, it goes right back to sleep, sometimes in the most inconvenient places like in the middle of a road. Plus, this pokemon is an extremely heavy sleeper; almost nothing can wake it up save for its appetite or the music of a Poke-Flute. Good luck in moving it out of the way as well; this pokemon weighs 1014.1 pounds (460kg), so simply pushing it out of the way is out of the question. Obviously Snorlax needs to turn its life around.</p><h4>Avarice: Tingle (The Legend of Zelda)</h4><p><img src="https://novogamer.com/images/archive-broken-image.png" alt="" height="263" width="167" style="float: right; width: 167px; height: 263px; margin: 0px 0px 10px 10px;"></p><p style="text-align: justify;">Obviously not what a lot of people expected, but looks can be deceiving. Tingle is unexpectedly greedy considering his childish demeanor. He tries everything he can to get as much money as he can, and to spend as little as possible. He even purposefully overcharges for services that only he can provide, such as magical assistance and deciphering ancient treasure maps. In fact, in <strong>Tingle's Rosy Rupeeland</strong>, money is his health and he will literally die when he runs out of cash. This even prompts him to try and cheat the people in town to get an easy quick buck. This 35-year-old man-child needs to learn the value of generosity before it gets him into some hot water.</p><h4>Gluttony: A Tie Between Pac-Man & Kirby</h4><p style="text-align: justify;"><img src="https://novogamer.com/images/archive-broken-image.png" alt="" height="163" width="290" style="float: left; width: 290px; height: 163px; margin: 0px 10px 10px 0px;">These characters are never seen not eating for very long. In fact, almost every game that they star in, eating seems to be the main gameplay focus. They are always seen stuffing their gullets with whatever is in front of them, be it edible or otherwise. I'm talking about food, enemies, pieces of the environment, and power-ups. And that's not even the whole list! They never seem to feel full for very long, if they ever feel full at all, and in many of the games they're in, eating seems to be their only form of combat. The only real difference between them is Pac-Man eats to get to the next stage and Kirby eats to copy enemy powers. They never seem to gain any weight though, so they must have killer metabolism. I would kill to have that kind of metabolism...</p><h4>Lust: Larry Laffer (Leisure Suit Larry)</h4><p><img src="https://novogamer.com/images/archive-broken-image.png" alt="" height="225" width="153" style="width: 153px; height: 225px; float: right; margin: 0px 0px 10px 10px;"></p><p style="text-align: justify;">I was kinda hoping that would be able to avoid this one, but then the list wouldn't be complete now would it? If there is anything that is synonymous with this man, it is sexual conquest, which is exactly what Larry does in every single <strong>Leisure Suit Larry</strong> game that he stars in. He is a dorky and perverted little software salesman that cares very little about the women he tries to seduce. All he cares about is getting some tail, and he often fails hilariously while doing so. He lacks a moral compass as well so this makes this all the easier for him to ignore any and all advice telling him to stop. This however also makes it difficult to determine whether the girl he's hitting on is going to attack him in some way. Karmic justice if you ask me.</p><p style="text-align: justify;">Well, there may be no hope to get these numerous individuals to repent, but do we really want them to? These traits, while abhorrent in nature, are what makes these characters themselves and that's how we have come to know and reluctantly love them. So in all honesty, who am I to judge? But until then, I'll be seeing you.</p>]]></description>
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                <guid>ZKQdw0jLOE</guid>
                <pubDate>Fri, 23 Oct 2015 06:48:00 +0000</pubDate>
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                <title><![CDATA[Review: Kirby Planet Robobot]]></title>
                <link>https://novogamer.com/articles/review-kirby-planet-robobot-Z1QDw3XN89</link>
                <description><![CDATA[<p style="text-align: justify;">When it comes to fun game series, I have never not liked Kirby. It was literally the first video games that I ever got into ever since I could grip a controller. There was just something so intriguing and awesome about something so small and cute that had the ability to swallow his enemies whole and steal their powers. Plus because of its simplicity, it made it easier to for fans like me to get into the games. Now over the span of 24 years, Kirby has become one of Nintendo's and Hal Lab's more experimental series not only within the platforming genre with games like Canvas Curse, Mass Attack, and Epic Yarn; but also with racing, puzzle, golf, pinball, and a rather successful TV series. Now we know that Kirby is a pretty experimental franchise, but does the newest entry of the series, Kirby: Planet Robobot for the Nintendo 3DS, stray too far from what we've come to love in these games, or does it hit just enough high points to be one of the best in the main series? Well let's take a look...</p><p style="text-align: justify;"><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="float: right; margin: 0px 0px 10px 10px;"><span class="redactor-invisible-space">From the start-up I noticed something a little off at first. The theme music was not the usual cheery style that Kirby usually goes for. Instead, it had a more ominous sounding theme, probably to emphasize the fact that Kirby's home world of Popstar is being mechanized and assimilated by the main antagonist of this game: the Haltmann Works Company. This already sounds a bit darker than what I'm used to in Kirby games, but I have an open mind so I decide to give it a pass for the sake of aesthetic composition. I am glad though that the gameplay is exactly what I've come to expect from a main series Kirby game and more. Kirby has the usual abilities that we've come to expect, but he also has the ability to hijack an enemy mech called an Invader Armor to completely wreck house. These mech sections of the game are freaking awesome too. They made me feel like I was untouchable and since the armor is tuned to the abilities of its pilot, it also gains Kirby's ability to copy enemy powers as well. Now while the armor has a slightly different gameplay style, it still retained the simplicity that made the Kirby games so accessible, plus it harkens back to the old Dreamland games where he could ride on the back of an animal friend like Rick, Coo, or Kine.<br></span></p><p style="text-align: justify;"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="float: left; width: 399px; height: 241px; margin: 0px 10px 10px 0px;" width="399" height="241"><span class="redactor-invisible-space"></span>The visuals of the game are absolutely stunning as well. You'd think just because the game uses the same engine as Triple Deluxe and Return to Dreamland that it would just reuse assets in order to save time on development right? Wrong! Hal Labs went the extra mile and retextured every returning organic enemy and miniboss in the game with a more mechanized appearance to reflect the actions of the Haltmann Works Company. The world's backgrounds are visually impressive as well. Most everything still fits the food theme that the Kirby series is known for, but now its all industrialized to better fit the aesthetic that the game is going for. Strands of spaghetti held up by forks are power-lines, milk cartons are houses, and soda cans are water towers. The music (in the stages) is also pretty catchy too and it fits the Kirby style quite well, but unfortunately most of them aren't memorable enough for me remember how they go without coming back to the game and hearing them again.<br></span></span></p><p style="text-align: justify;"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="float: right; width: 449px; height: 206px; margin: 0px 0px 10px 10px;" width="449" height="206"><span class="redactor-invisible-space">Now if you're like me and say that a Kirby game isn't complete without a couple of sub games, well Planet Robobot has got you covered there too. This game has two short, but intriguing, sub games called Team Kirby Clash and Kirby 3D Rumble. Clash is a series of timed boss fights with up to four players and has RPG elements like leveling and job classes. And in order to set it apart from the main game mode, all of the fights are from past Kirby games that didn't return for the main story. 3D Rumble on the other hand is a fully 3D (you read that right) puzzle based game where you need to take out all of the enemies on the screen in the quickest and most efficient way possible. There are no copy abilities in this mode, but it feels MUCH different than the rest of the game. I think Hal should combine these two game modes to make a truly unique Kirby spin-off.<br></span></span></span></p><p style="text-align: justify;"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space">All in all, this entry in the series hit all the right points with me. It was fun, it built upon established gameplay well, the music fit where it was needed, it was incredibly pleasant to look at, and when it pandered to the nostalgic side in me, it was done well enough that it fit in the context where it was presented without sticking out like a sore thumb. Every aesthetic choice that was made for this game was absolutely spot on and I wouldn't change a bit of it. My only real gripe with it though is that it might be a tad too easy, even more so if you use an amiibo or two with it. But considering that it's Kirby, a series explicitly designed to be for people that aren't that good at games or are starting to get into them, I'm willing to let that slide. Definitely pick up this gem (especially if you're a fan of Kirby Super Star), but until then, I'll be seeing you.<span class="redactor-invisible-space"><br></span></span></span></span></p><p style="text-align: center;"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space">Score<img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="display: block; margin: auto;"><span class="redactor-invisible-space"></span></span></span></span></span></p>]]></description>
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                <author><![CDATA[Archive]]></author>
                <guid>Z1QDw3XN89</guid>
                <pubDate>Fri, 24 Jun 2016 09:23:00 +0000</pubDate>
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                <title><![CDATA[10 Games that I Personally Think the Nintendo Switch Needs to Have]]></title>
                <link>https://novogamer.com/articles/10-games-that-i-personally-think-the-nintendo-switch-needs-to-have-Z0QxwOY6Ka</link>
                <description><![CDATA[<p style="text-align: justify;">I'm sure most of you are with me when I say that while the Switch presentation that happened not too long ago was rather impressive, there was a bit of disappointment when it came to the game department. Outside of <strong>Zelda</strong>, <strong>Mario</strong>, <strong>Splatoon</strong>, and a couple of other games, there wasn't really anything for the core gamer to look forward too. Reggie did say in an interview that we shouldn't give up hope for the games we've been asking for, but it begs the question, if we don't get what exactly what we want, what would the Switch need in order to pull old fans back? Well I can't personally say for sure what the average core gamer wants, but I certainly know what I want to see. So here are 10 games and game concepts that I really want to see on the Switch.</p><h1>EarthBound Trilogy HD</h1><p><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="float: right; width: 414px; height: 233px; margin: 0px 0px 10px 10px;" width="414" height="233"></p><p style="text-align: justify;">No matter what forum or gaming site I visit, the one game I've seen that everyone wants on Virtual Console is Mother 3, and to tell you the truth, I'm one of them. I've played through the fan translation in its entirety and I loved it. But don't think that a Virtual Console release is what we need. Because the fan translation patch is already readily available to the public for free, I propose that a collection of all 3 Mother & EarthBound games redone with HD graphics would be the best way to go. It would breath new life into a series that had been neglected for such a long time.</p><h1>Metroid Prime 4</h1><p><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="float: left; width: 325px; height: 183px; margin: 0px 10px 10px 0px;" width="325" height="183"></p><p style="text-align: justify;">We desperately need a proper new Metroid game, I think we can all agree on that. Now I'm not saying that Federation Force was bad; I actually enjoyed that game quite a bit. But I do think we need a new entry in the series where you play as Samus. There is so much that can be done with the game on the Switch, especially since both Prime 3 and Federation Force ended in a way that alluded to the enemy hunter, Sylux. I would think that if Prime 4 were made, you could have the ability to <em>switch</em> between the two characters and they would each have their own unique abilities and story line. Just a thought.</p><h1>Hyrule Warriors Complete Edition</h1><p><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="float: right; width: 371px; height: 210px; margin: 0px 0px 10px 10px;" width="371" height="210"></p><p style="text-align: justify;">Hyrule Warriors was a helluva lot of fun despite its simplistic gameplay, but I think that Hyrule Warriors Legends on the 3DS was a little lackluster compared to the Wii U version. I think that combining all the features, content, and DLC of both games and releasing it on the Switch would make for a great collectors pack. But then again, since it would technically be the third iteration of the same game, I think a "casual mode" where you gain rupees, materials and EXP at a greatly accelerated rate would make the game much more enjoyable for those that lack the time to do all of that grinding.</p><h1>Super Smash Bros for Switch</h1><p><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="float: left; width: 313px; height: 177px; margin: 0px 10px 10px 0px;" width="313" height="177"></p><p style="text-align: justify;">This situation would be similar to the Hyrule Warriors idea from the previous paragraph, but since both the 3DS and Wii U versions of Smash have vastly different content, I propose that having all of the characters, most of all the stages (with obvious duplicates removed), both Smash Tour and Smash Run, and the inclusion of Tag-Team Battles. And while we're at it, maybe bring back the Ice Climbers and Wolf. I was understanding of Ice Climbers being removed, but I was a little shocked that Wolf never came back.</p><h1>Final Fantasy Hexology</h1><p><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="float: right; width: 304px; height: 184px; margin: 0px 0px 10px 10px;" width="304" height="184"></p><p style="text-align: justify;">This is another collection much like the EarthBound one I said earlier, but unlike EarthBound this wouldn't require a lot of work to do as the HD remakes already exist. Now the "hexology" I'm referring to is the first 6 Final Fantasy games on the NES and SNES which to my knowledge were all remade for iOS and PC in some form. Just port all of those to Switch and sell it for $40-50 and you're set.</p><h1>Super Nintendo Land</h1><p><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="float: left; width: 321px; height: 182px; margin: 0px 10px 10px 0px;" width="321" height="182"></p><p style="text-align: justify;">I'm probably one of the few people that wished that Nintendo would make a sequel to Nintendo Land. The game was fun, so sue me. But as fun as it was, it was kinda lacking in the variety department. So I think a "deluxe" version of the game that has a few more attractions based around other games like Splatoon or Star Fox would probably make the experience more enjoyable in the long run. I personally think there should be around 20 attractions total, even if that means recycling the ones from the previous game.</p><h1>Bayonetta 3</h1><p><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="float: right; width: 438px; height: 182px; margin: 0px 0px 10px 10px;" width="438" height="182"></p><p style="text-align: justify;">THIS NEEDS TO HAPPEN. This series is criminally underrated and has been the subject of a <em>lot</em> of unnecessary backlash because people can't handle how the main character looks or acts. But the thing is, the series is one of the most fun, most polished games I've played in a very long time. And since the Switch seems to have a minor focus on paid online play, I think the online multiplayer this time around should be a MOBA of sorts where you make and customize your own Umbran Witch/Lumen Sage and play as them during the great war that happened 500+ years before the series starts.</p><h1>Kirby Air Ride 2</h1><p><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="float: left; width: 283px; height: 212px; margin: 0px 10px 10px 0px;" width="283" height="212"></p><p style="text-align: justify;">Kirby Air Ride for the Game Cube was one of the most fun and most replayable racing games I ever owned. There was so much to do despite how little there was actually in the game. Now since the original game had a lot of focus around randomly selected events and challenges, I think a sequel could amp that up quite significantly if they also made the City Trial map and the race courses procedurally generated as well. And of course add more characters, air ride machines, and challenges as well.</p><h1>Pokken Tournament Deluxe</h1><p><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="float: right; width: 316px; height: 178px; margin: 0px 0px 10px 10px;" width="316" height="178"></p><p style="text-align: justify;">I really liked the original Pokken; it gave me and a lot pokemon fans what we've been asking for for years. But I am a little disappointed that ONLY the arcade version of the game had been updated with 4 more characters since the release of the Wii U version. So I think the game needs to have a rerelease on the Switch with all of these new characters available, and maybe 3-6 new characters and a tag-team game mode to make it more worth your money to double dip.</p><h1>Digilux: The Complete Art Style & Bit Generations Collection</h1><p style="text-align: justify;"><img src="https://novogamer.com/images/archive-broken-image.png" style="font-size: 20px; background-color: transparent; float: left; width: 356px; height: 203px; margin: 0px 10px 10px 0px;" alt="" width="356" height="203">I may like my fair share of difficult and challenging games, but that doesn't mean I don't want to kick back and relax with a simple game every once in a while. That's why I think a compilation of all the games from the Art Style and Bit Generation series would be perfect. These games have all but fallen completely off the radar in the past 7 years and I think a revival is in order. There's 15 games in these series each with their own gameplay styles and some of them even have multiplayer game modes; they would be perfect. (By the way, if you're curious about the name Digilux, it was a prototype name that Nintendo was originally going use before Art Style)</p><p style="text-align: justify;">Well, those are my opinions on the matter. The Switch has a lot of promise for a great lineup of games, but only time will tell if devs will take advantage of the system's features. While just about none of these game ideas of mine actually do that, they are desperately needed regardless of what features they lack for the new system, even though this is just wishful thinking for me. So until then, I'll be seeing you.</p>]]></description>
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                <author><![CDATA[Archive]]></author>
                <guid>Z0QxwOY6Ka</guid>
                <pubDate>Mon, 16 Jan 2017 11:47:00 +0000</pubDate>
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                <title><![CDATA[E3 2017 Nintendo Spotlight Recap]]></title>
                <link>https://novogamer.com/articles/e3-2017-nintendo-spotlight-recap-ZkQJwjeVEa</link>
                <description><![CDATA[<p style="text-align: justify;">Another E3 has come and gone and it has come down to me to recap the entirety of Nintendo's press conference once again, but was a bit odd this time around. Not because of any unusual games being announced, but rather the length of the video they released; it was abnormally short. Nevertheless a 25 minute video can still have a surprising amount of content in it. If you wish to watch it you can view it below.</p><p style="text-align: justify;"><iframe width="500" height="281" src="//www.youtube.com/embed/M2mZS_p4A7Y" frameborder="0" allowfullscreen=""></iframe><br></p><p style="text-align: justify;">Even though the video is much shorter than what Nintendo has done for E3 in the past, there was a LOT of new stuff shown off with only a few teasers that didn't actually have any gameplay. But as always I'll recap what I can, and as a bonus I'll even recap some of the news that Nintendo showed off in their live streams after the Spotlight video ended. So let's get started.</p><ul><li>After the preview for the video had ended, there was a new trailer for <em>Xenoblade Chronicles 2</em> for the Switch which showed off a small bit of some actual gameplay and more story elements. A definitive release date wasn't yet confirmed but it has a planned release for the holidays at the end of the year.</li><li>Next a brand new <em>Kirby</em><span class="redactor-invisible-space"> game was shown off for the Switch and it appears to run on the same engine as the past three main series games. It appears that the game is already pretty far in development as gameplay footage of Kirby recruiting enemies as helpers and fusing abilities together in the trailer. It has a projected release of 2018.</span></li><li><span class="redactor-invisible-space">A brand new core series <em>Pokemon</em><span class="redactor-invisible-space"> game was revealed to be in development for the Switch. No other info about it was announced at this time.</span></span></li><li><span class="redactor-invisible-space"><span class="redactor-invisible-space">In an amazing surprise reveal, it was confirmed that <em>Metroid Prime 4</em><span class="redactor-invisible-space"> is currently in development for the Nintendo Switch. However it was also confirmed that <a href="https://en.wikipedia.org/wiki/Retro_Studios">Retro Studios</a> will not be working on this entry in the series meaning the game that they're currently working on for Nintendo is still unknown at this point in time.</span></span></span></li><li><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space">A brand new <em>Yoshi</em><span class="redactor-invisible-space"> game is in the works for the Switch and it was confirmed that it is being developed with Unreal Engine 4 of all things. It has a similar look and feel to the previous Yoshi game, <em>Yoshi's Woolly World,</em><span class="redactor-invisible-space"> but it has this new gameplay feature where you can flip the environment backwards when you ground pound and even throw eggs at enemies in the foreground and background. This game is also set for a 2018 release.</span></span></span></span></span></li><li><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space">Gameplay and story footage was shown off for <em>Fire Emblem Warriors</em><span class="redactor-invisible-space">. A full voice cast will also accompany the game giving an official English VA for the character Marth. It was also shown that it will not feature characters from the entire series, but rather just the games <em>Shadow Dragon, Awakening, </em><span class="redactor-invisible-space">and <em>Fates.</em><span class="redactor-invisible-space"> It is slated to launch this Autumn.</span></span></span></span></span></span></span></span></li><li><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space">Content for first DLC pack for <em>The Legend of Zelda: Breath of the Wild </em><span class="redactor-invisible-space">called The Master Trials was shown off preceded by the announcement for amiibo support in the Switch port of <em>The Elder Scrolls V: Skyrim</em><span class="redactor-invisible-space">. The first DLC pack will go live at the end of June. In addition to this, a preview of the second DLC pack for Zelda was teased and the official name for the story that it will tell was revealed to be called The Champions' Ballad. DLC pack 2 will launch some time this holiday season. 4 new Breath of the Wild amiibo based on the 4 champions Mipha, Daruk, Revali, and Urbosa were also announced for the game. No official release date the amiibo was announced at the time of the conference.</span></span></span></span></span></span></span></span></span></span></li><li><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space">Ubisoft revealed new info for their brand new crossover game for the Switch, <em>Mario + Rabbids: Kingdom Battle</em><span class="redactor-invisible-space"> which features Mario, Luigi, Peach, and Yoshi stopping an invading force of rabbids with the help of 4 "friendly" rabbids that are dressed like them. The gameplay footage shown off is a turn-based strategy game with heavy emphasis on cover-based shooting; much like <em>X-Com</em><span class="redactor-invisible-space">. It will launch August 29 of this year.</span></span></span></span></span></span></span></span></span></span></span></span></li><li><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space">Psyonix revealed that their hit game <em>Rocket League</em><span class="redactor-invisible-space"> is coming to the Nintendo Switch with special Nintendo themed content exclusive to the Switch version. In addition, they confirmed that the game would have cross-platform multiplayer with the XBox One and PC versions of the game when playing online. Its slated for a holiday release.</span></span></span></span></span></span></span></span></span></span></span></span></span></li><li><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space">And finally, new features were shown off for <em>Super Mario Odyssey</em><span class="redactor-invisible-space">. In the new gameplay footage, at least 2 new worlds were shown off (one being monochrome and one being prehistoric); Mario was seen to have the ability to ride certain vehicles and turn 8-bit to move around wall paintings; and through the use of Cappy, the spirit that is occupying his hat for this adventure, Mario can possess a plethora of different objects and enemies to help him on his quest to save Princess Peach. Also, after the Spotlight presentation, it was confirmed that the game would have Co-Op play where player 2 plays as Cappy. It will be released on the 27th of October this year.</span></span></span></span></span></span></span></span></span></span></span></span></span></span></li><li><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space">Now after the Spotlight was over, a few more things were announced. One of them being that we're getting not one, but two new Metroid games. The second one they announced was <em>Metroid: Samus Returns</em><span class="redactor-invisible-space"> for the 3DS and is being developed by <a href="https://en.wikipedia.org/wiki/MercurySteam">MercurySteam</a>. According to Yoshio Sakamoto, the game is said to be a reimagining of <em>Metroid II</em><span class="redactor-invisible-space"> on the original Game Boy. The remake will be adding many new features such as melee countering and amiibo support, and will use the original game as a base (I guess now we know why <em><a href="https://novogamer.com/267/review-editorial-am2r---return-of-samus">AM2R</a></em><span class="redactor-invisible-space"><a href="https://novogamer.com/267/review-editorial-am2r---return-of-samus"></a> got hit with a cease and desist so soon after it was finished). It will be released on September 15th. New Metroid series amiibo were also confirmed to be in development for the game in the form of Samus in her Metroid II boxart pose, and a metroid with a soft, squishy outer membrane. These new amiibo will launch alongside the game.</span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></li><li><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space">Separate from the E3 streams, Nintendo announced that a remake of <em>Mario & Luigi: Superstar Saga</em><span class="redactor-invisible-space"> was being made for the 3DS with updated graphics and new content in the form of a strategic battle mode where you take control of Bowser's minions. <em>Mario & Luigi: Superstar Saga + Bowser's Minions</em><span class="redactor-invisible-space"> will launch on October 6th of this year.</span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></li><li><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space">A rather unusual new IP called <em>Sushi Striker: The Way of Sushido</em><span class="redactor-invisible-space"> was revealed for the Nintendo 3DS and is being developed by <a href="https://en.wikipedia.org/wiki/Indieszero">Indieszero</a> of <em>NES Remix</em><span class="redactor-invisible-space"> and <em>Retro Game Challenge</em><span class="redactor-invisible-space"> fame. Judging by the gameplay shown, it appears to mix the concept of match-3 puzzle games with real-time combat in a frantic style of game where you need to eat as much sushi as possible, collect the plates that the sushi was sitting on, and then use the plates as ammo to knock out your opponent. No release date was confirmed, but it will be released some time in 2018.</span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></li><li><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space">More amiibo were confirmed to be in development. Mario, Peach and Bowser in wedding garb were shown off as well as a Goomba and Koopa Troopa for the Mario series set. In addition to those, Chrom and Tiki from <em>Fire Emblem Awakening</em><span class="redactor-invisible-space"> were also shown off in amiibo form. The new Mario, Peach and Bowser amiibo will launch alongside <em>Super Mario Odyssey</em><span class="redactor-invisible-space"> and the Goomba and Koopa Troopa will be released at the same time as <em>Mario & Luigi: Superstar Saga + Bowser's Minions</em><span class="redactor-invisible-space">. No date has yet to be confirmed for the Chrom and Tiki amiibo but I would imagine that they would be released around the same time as <em>Fire Emblem Warriors</em><span class="redactor-invisible-space">.</span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></li><li><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space">More of <em>Miitopia</em> was shown off in detail. Movement in dungeons appear to be mostly automatic with occasional input from the player and combat is turn-based with the option for auto-battling. Amiibo support was also confirmed and would be used to gain Nintendo themed equipment. As for the miis in the game, all of them come from the system's internal memory or you can import them from <em>Tomodachi Life</em><span class="redactor-invisible-space">. <em>Miitopia</em><span class="redactor-invisible-space"> will launch July 28th of this year.</span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></li><li><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space">A bit more info for the 3DS game <em>Ever Oasis</em> was revealed. It will give the player the ability to customize their own oasis paradise and go dungeon crawling for more loot and experience. The overall combat appears to be similar in design to the Mana series of games which makes sense considering it was conceived by the same creator. The game will launch incredibly soon on June 23rd and a demo of the game is now available to download from the 3DS eShop.</span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></li><li><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space">And last but not least, the first DLC character was shown off for <em>ARMS</em> in the form of the one of the game's previous champions, Max Brass. It was shown that he has skills that mirror the abilities of both Spring Man and Master Mummy. The new character, along with a spectator mode, will be patched into the game later this month.</span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></li></ul><p style="text-align: justify;" rel="text-align: justify;">Well that's all the info I can muster up for now. I can certainly say that if you are a Nintendo fan like me, then their announcements this year probably made you a very happy camper. <em>Metroid Prime 4</em> and <em>Metroid: Samus Returns</em><span class="redactor-invisible-space"> were certainly a welcome surprise for those that were disappointed by <em>Metroid Prime: Federation Force</em><span class="redactor-invisible-space">, but only time will tell if they are in good hands. So until then, I'll be seeing you.</span></span></p>]]></description>
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                <author><![CDATA[Archive]]></author>
                <guid>ZkQJwjeVEa</guid>
                <pubDate>Fri, 16 Jun 2017 11:47:00 +0000</pubDate>
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                <title><![CDATA[My Bottom 10 Nintendo Franchise Games]]></title>
                <link>https://novogamer.com/articles/my-bottom-10-nintendo-franchise-games-ZkQKwVdQ16</link>
                <description><![CDATA[<p style="text-align: justify;">Hello again, friend of a friend, I knew you when our common goal was waiting for the world to end, but since that isn't going to be happening any time soon I might as well settle for what is pretty much the end of the world in my book: Bad Nintendo franchise games. Nintendo usually has a fantastic track record when it comes to enjoyable video games, but once in a blue moon for some unknown reason, a game of questionable quality will slip through the cracks and grace the world with its unfortunate existence. So I figured since it is Halloween, I figured <em>'tis the season</em> and I would list off ten games that were made by Nintendo or one of their subsidiaries that I don't particularly enjoy all that much, because for a gamer, what's truly scarier than a poorly made game?</p><p style="text-align: center;"><strong>(<strong>Please keep in mind that my opinions may or may not reflect your own, this list is entirely biased.</strong>)</strong><br></p><h2>Yoshi Topsy Turvy (Game Boy Advance)</h2><p><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="float: right; margin: 0px 0px 10px 10px;"></p><p style="text-align: justify;">While I like a fair majority of the games in the Yoshi series, I'm not entirely sure what was going through their collective minds when they developed this abysmal game. There are times in the game where it hardly ever feels like an entry in the Yoshi's Island series and those spirits that give you missions to do in order to up the difficulty don't even feel like they were meant for a Yoshi game in the first place. In addition, the gyroscopic controls are stiff and unresponsive; the motion sensors in Warioware Twisted were of much better quality and that game came out before this one. Luckily they haven't made a sequel to this drek so they must have taken notice of its poor design choices.</p><h2>Animal Crossing: amiibo Festival (Wii U)</h2><p><img src="https://novogamer.com/images/archive-broken-image.png" alt="" width="371" height="215" style="float: right; width: 371px; height: 215px; margin: 0px 0px 10px 10px;"></p><p style="text-align: justify;">An unusual board-game spin off of the Animal Crossing series, but I honestly think it should've been left on the drawing board. It is a retail game that downright REQUIRES the use of amiibo to play effectively, you only get one randomly chosen board to play on and you can't get a new one without erasing your progress, the minigames (which require the amiibo cards) are non-existent through normal play and can only be accessed from the plaza, and online play doesn't exist which would've helped a game like this even if it wasn't by much. If you still want to get it I can't stop you, but just to warn you I actually got so bored playing this game that I almost fell asleep.</p><h2>The Legend of Zelda: Tri Force Heroes (3DS)</h2><p><img src="https://novogamer.com/images/archive-broken-image.png" alt="" width="354" height="220" style="float: right; width: 354px; height: 220px; margin: 0px 0px 10px 10px;"></p><p style="text-align: justify;">As you all know, I love The Legend of Zelda series and will often go out of my way to get anything Zelda related, but when I got this entry in the series, I feel like maybe this game might have been nothing more than one expensive experiment. This game seems to focus mostly on co-operative battles and player interaction over puzzle solving which completely misses the point of the series. Plus this game is damn near impossible when playing solo and since its online multiplayer is region locked, finding anyone who will play with me is a challenge in and of itself since I usually only have time to play late at night. That, and the unnecessary inclusion of the "doge" meme, made this a rather unpleasurable experience overall.</p><h2>Paper Mario: Sticker Star (3DS)</h2><p><img src="https://novogamer.com/images/archive-broken-image.png" alt="" width="350" height="210" style="float: right; width: 350px; height: 210px; margin: 0px 0px 10px 10px;"></p><p style="text-align: justify;">Compared to its successor, Paper Mario: Color Splash, this game was an absolute snore. The dialog was uninteresting and bland and Bowser didn't have a single speaking role throughout the entire ordeal, the worlds were uninspired and just rehashed ideas that had been used in past entries in the main series Mario games, and everything done when in battle were only through the use of consumable items and fights yielded no experience of any kind. I actually got so tired of this game's shenanigans that I basically just did a speed run of everything after the halfway point. Overall, this game was such a disappointment to experience.</p><h2>Metroid: Other M (Wii)</h2><p><img src="https://novogamer.com/images/archive-broken-image.png" alt="" width="389" height="219" style="float: right; width: 389px; height: 219px; margin: 0px 0px 10px 10px;"></p><p style="text-align: justify;">Metroid has been one of those series that I enjoyed just about as much as The Legend of Zelda and I was quite excited for Other M when it was originally announced, but after playing it again recently, it left such a sour taste in my mouth. First of all Samus's official height in every other entry in the series is 6'3" where as she's around 5'9" in Other M. While not too much of an issue on its own, when I found out that the devs shrank her so she specifically was shorter than Adam, her old commanding officer, I saw that as a stupid and petty design choice that demeans her as a strong female character. And while the gameplay isn't too bad, I think I can pretty much sum up all the problems this game has in one quote directly from the game...</p><blockquote style="text-align: right;">"Samus, activate the Varia feature on your suit to protect yourself from heat damage."<br>- Adam Malkovich, roughly 20 minutes after entering the sector that requires the Varia Suit</blockquote><h2>Pokemon Dash (DS)</h2><p><img src="https://novogamer.com/images/archive-broken-image.png" alt="" width="185" height="278" style="float: right; width: 185px; height: 278px; margin: 0px 0px 10px 10px;"></p><p style="text-align: justify;">This game baffled me. It was a foot racing game where the only playable character was Pikachu, and you played by repeatedly swiping the screen in the direction that you want to go. If this game was released for iOS or Android devices for free, people would thing nothing of it, but since this was a retail game on the DS that got very stale and repetitive VERY quickly due to there being only one playable character, there was no reason to keep playing after you beat the first grand prix. Once you've played one map, you've pretty much played them all. Not even the ability to make new maps from the GBA slot could save this one.</p><h2>Kirby Squeak Squad (DS)</h2><p><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="float: right; margin: 0px 0px 10px 10px;"></p><p style="text-align: justify;">As far as the Kirby series has gone, I've had pretty much no complaints with any game that has been released in this series so far, barring this particular one. Despite the baffling story to the game where it revolves around Kirby trying to recover a stolen slice of cake, it plays pretty much like what you would expect from a Kirby game, but compared to the other games in the series, this game is far too easy, even by Kirby standards. Plus some of the sound effects sound a bit off with the sword being the biggest offender having this horrendously high-pitched ding happen whenever you perform a combo attack. While this is a decent first game for newcomers to the series, this is in my opinion the weakest in the series due to its unchallenging gameplay (by Kirby standards) which ultimately renders this game forgettable to me.</p><h2>Alleyway (Game Boy)</h2><p><img src="https://novogamer.com/images/archive-broken-image.png" alt="" width="243" height="219" style="float: right; width: 243px; height: 219px; margin: 0px 0px 10px 10px;"></p><p style="text-align: justify;">An attempt at making a Breakout clone with heavy emphasis on "attempt." Unlike Arkanoid, a much better Breakout clone which had been out on NES earlier, this game had no power-ups or enemies to destroy and extremely limited options for gameplay alterations. The stage progression was also very predictable and the difficulty was unfair for what type of game it was. I suggest if you want a good Breakout clone on the Game Boy, just play Kirby's Blockball. It is so much more unique and a helluva lot more fun.</p><h2>Wii Fit series (Wii, Wii U)</h2><p><img src="https://novogamer.com/images/archive-broken-image.png" alt="" width="420" height="238" style="float: right; width: 420px; height: 238px; margin: 0px 0px 10px 10px;"></p><p style="text-align: justify;">I feel that a good number of us gamers can probably agree that fun and exercise can mix well when its done right, but one thing I can guarantee is complete and utter bullcrap is Nintendo's attempt at making a fun fitness game. Personal fitness is not a game, nor should it be treated like one. While I agree that if you want to get back into shape that you need to find your own personal workout regimen that works for you with some fitness games sometimes falling under this category, this "game" series is pretty much just torture and insulting to anyone that wants to lose weight or improve their health. The way this game uses your ideal BMI as an "endgame goal" is an absolute joke and it doesn't even take into consideration skeletal build or total muscle mass. You need to have an accurate measurement of all three, otherwise its just a demeaning experience. The fitness games on XBox Kinect look more fun and effective than this.</p><h2>The Virtual Boy</h2><p><img src="https://novogamer.com/images/archive-broken-image.png" alt="" width="292" height="393" style="float: right; width: 292px; height: 393px; margin: 0px 0px 10px 10px;"></p><p style="text-align: justify;">And the pi√®ce de r√©sistance, the one thing that <em>almost</em> made me completely lose faith in Nintendo's ability to make a fun gaming console: The Virtual Boy. This red and black monstrosity had an astoundingly short lived run and had a library of games that barely exceeded 20 titles in all regions combined. But how could that be? I'll just cut to the chase and tell you that it was the godawful screen colors when you looked into the apertures of the device. On a monochrome screen, you should never EVER use a display color scheme that can induce headaches even after short periods of play. It's just a shame that none of the good games that were released on this thing ever got ported to a later system in Nintendo's repertoire of systems. </p><p style="text-align: justify;">Being a hardcore Nintendo fan, these stains and marks on Nintendo's image physically hurt me as I know that they are capable of doing so much better. But I also know that they are only human and they likely learned a lot from making mistakes like these. They took features from Animal Crossing: amiibo Festival and just added them to New Leaf as an update, they built upon Paper Mario: Sticker Star and made a somewhat better entry as Color Splash, and after the failure of the Virtual Boy, they didn't experiment with 3D imagery again until the 3DS. Hopefully Nintendo won't continue make any mistakes this bad in the near future, but until then, I'll be seeing you.</p><h2></h2>]]></description>
                <category></category>
                <author><![CDATA[Archive]]></author>
                <guid>ZkQKwVdQ16</guid>
                <pubDate>Tue, 31 Oct 2017 11:47:00 +0000</pubDate>
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                <title><![CDATA[January 11, 2018 Nintendo Direct Recap]]></title>
                <link>https://novogamer.com/articles/january-11-2018-nintendo-direct-recap-ZeQawlxXVb</link>
                <description><![CDATA[<p style="text-align: justify;"><em></em>After the many rumors over the past couple of days that Nintendo would be releasing a Direct this month, they finally confirm the rumors albeit with a rather short direct packed with a lot of new news.</p><p style="text-align: justify;"><iframe width="500" height="281" src="//www.youtube.com/embed/a_u7g5BlfiY" frameborder="0" allowfullscreen=""></iframe><br></p><p style="text-align: justify;">Despite the video being less than 15 minutes long, they managed to show off a lot of new info for games we already knew about, and some brand new Switch games to be released on the horizon. Here's the info below.</p><ul><li>First off, there was a rather surprising reveal that <em>The World Ends With You</em> for the Nintendo DS will be receiving a port with some new content. <em>The World Ends With You: Final Remix</em><span class="redactor-invisible-space"> will be launching some time this year.</span><u></u></li><li><span class="redactor-invisible-space"><em>Pokken Tournament DX</em><span class="redactor-invisible-space"> will be receiving DLC in the form a 2 wave pass called the Battle Pack which will contain the playable pokemon Aegislash and Blastoise and the support pokemon pairs of Mega Rayquaza & Mimikyu and Mew & Celebi. The Battle Pack can be pre-order for $14.99USD right now, which will also contain some new Avatar equipment, with wave 1 being released on January 31 and wave 2 being released on March 23.<br></span></span></li><li><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space">New abilities were shown off in <em>Kirby: Star Allies</em><span class="redactor-invisible-space"> being the Artist and Spider abilities and team abilities that allow access to new areas. This game will launch on March 16 of this year.</span><br></span></span></span></li><li><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space">The demo for <em>Dragon Quest Builders</em><span class="redactor-invisible-space"> was released on the Switch eShop after the direct.</span></span></span></span></span></li><li><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><em>Hyrule Warriors Definitive Edition</em><span class="redactor-invisible-space"> was confirmed to exist and would have all of the content from both the Wii U and 3DS version of the game and two additional costumes for both Link and Zelda based on their appearances in Breath of the Wild. It will launch some time this Spring.<br></span></span></span></span></span></span></li><li><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space">A new entry in the Mario Tennis series is being developed for the Switch under the title <em>Mario Tennis Aces</em><span class="redactor-invisible-space"> and would be the first Mario Tennis game to feature a story mode since Mario Tennis Power Tour on the GBA. It will also launch this Spring.</span></span></span></span></span></span></span></li><li><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><em>Ys VIII: Lacrimosa of Dana</em><span class="redactor-invisible-space"> was revealed to be getting a port on the Switch and will be released this Summer.<br></span></span></span></span></span></span></span></span></li><li><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space">A free update for <em>Super Mario Odyssey</em><span class="redactor-invisible-space"> was revealed and would add a new distraction to the main game called Luigi's Balloon World which is pretty much a glorified game of hide & seek. The update will also add new costumes for Mario and filters for snapshot mode. The update will be available in February.</span></span></span></span></span></span></span></span></span></li><li><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space">Another fighting game by SNK was revealed featuring an all female roster of charactes from past SNK games, all of which can be customized with different outfits. <em>SNK Heroines: Tag Team Frenzy</em><span class="redactor-invisible-space"> will be available this Summer.</span></span></span></span></span></span></span></span></span></span></li><li><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space">Neo Geo's <em>Art of Fighting 2</em><span class="redactor-invisible-space"> was also released on the Switch eShop as well.</span><br></span></span></span></span></span></span></span></span></span></span></span></li><li><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space">The new character that was said to be coming to <em>Mario & Rabbids: Kingdom Battle</em><span class="redactor-invisible-space"> was officially confirmed to be Donkey Kong and will be available some time this Spring.</span></span></span></span></span></span></span></span></span></span></span></span></span></li><li><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space">The Switch version of <em>Payday 2</em><span class="redactor-invisible-space"> will have some timed exclusive content in the form of a hacker-themed character named Joy. The game will launch on February 27.</span></span></span></span></span></span></span></span></span></span></span></span></span></span></li><li><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space">The unusual new platforming game inspired by Nordic mythology called <em>Fe</em><span class="redactor-invisible-space"> by Zoink was revealed to be coming to Switch on February 16.</span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></li><li><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space">Another game by the name <em>Celeste</em><span class="redactor-invisible-space"> was also confirmed to be coming to the Switch on January 25 and seems to focus heavily on precision platforming and dashing through the air.</span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></li><li><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><em>Donkey Kong: Tropical Freeze</em><span class="redactor-invisible-space"> was revealed that it was being ported to the Switch with the addition of a brand new game mode where you play as Donkey Kong's surfer mechanic brother, Funky Kong who seems to be geared mostly toward speed runners. It will launch on May 4.<br></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></li><li><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space">And finally, it was revealed that <em>Dark Souls Remastered</em><span class="redactor-invisible-space"> will be coming to the Switch on May 25 of this year.</span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></li></ul><p style="text-align: justify;" rel="text-align: justify;">Now I would say this was a pretty good direct overall. Not too bad, but had just enough new info to keep me satisfied. No info on the newly revealed Bayonetta 3, a possible Switch port of Smash Bros, or even any new amiibo though. One step at a time I guess, but until then, I'll be seeing you.</p>]]></description>
                <category></category>
                <author><![CDATA[Archive]]></author>
                <guid>ZeQawlxXVb</guid>
                <pubDate>Fri, 12 Jan 2018 15:25:00 +0000</pubDate>
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