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        <title><![CDATA[ novogamer.com ]]></title>
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        <description><![CDATA[ 3 articles tagged as Overwatch ]]></description>
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        <pubDate>2026-04-06 16:25:54</pubDate>
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                <title><![CDATA[So Far, So Good. Overwatch Has Met Expectations]]></title>
                <link>https://novogamer.com/articles/so-far-so-good-overwatch-has-met-expectations-d04dK2O0AZ</link>
                <description><![CDATA[<p style="text-align: justify;">Overwatch, or Team Fortress 2 with waifus, was finally released last week to the delight of many. Arguably one of the most anticipated games of 2016, Overwatch offers 3 different editions available to purchase, a $40 'standard edition' available only by digital download and exclusively for PC users,  a $60 'Origins Edition' and a $130 'Collectors' Edition'. The Origins Edition is available for both PC and consoles as a hard copy or digital download that includes the game, 5 skins, and some random content for other Battle.net/Blizzard games like Hearthstone. The last, and my personal favorite, is the  'Collector's Edition' for $130, which is only available as a physical copy at a brick and mortar store or Amazon, contains everything in the Origins Edition as well as a visual source book, soundtrack and a beautiful Soldier: 76 statue. </p><p style="text-align: justify;">But, is this game, with no campaign and only one game mode, online multiplayer, worth allocating a part of your gaming budget? </p><p>Unequivocally, yes.  </p><p style="text-align: justify;">Yes you should buy this game, regardless of what you own, Xbox 1, PlayStation 4, PC, Genesis, whatever. Concerns over being a poorly ported game are unfounded, the controls are friendly to both controller and k/m (unlike Team Fortress 2, have you ever tried using a controller in the game? Spy is no longer a viable option). </p><p style="text-align: justify;">Overwatch answers the age old question of who is better, a skilled archer, or a skilled sniper in ever single game. Overwatch appeals to the FPS gamers, the Sci-Fi lovers, those who love to beat down people with fisticuffs, the ranged lovers, tanks are actually tanky instead of easily exploited like in games past. With a decent amount of playable characters, Overwatch has pulled off what many have thought to be a lost art,  a character line up with each one being unique in their play style and abilities. </p><p style="text-align: justify;">The quick games and loot boxes awarded upon every level add to the 'one more game' addiction that already plagues the majority of gamers and helps gamers quickly forget poor results as most games take less than 10 minutes but seem surprisingly longer in-game. </p><p style="text-align: justify;">Blizzard has been doing everything right so far, listening to fans and dealing with detractors correctly, i.e, Tracer pose. Game director Jeff Kaphlan even announced that all new heroes and maps will NOT incur an additional charge. <em>"</em><em>We just know that when we patch a new hero into the game, we want it to be free and not as DLC.</em><em>" </em><span class="redactor-invisible-space"> </span></p><p><span class="redactor-invisible-space">Well done Blizzard. Stay true to the game, the gamer base and continue to do what's best for Overwatch.</span></p><p><span class="redactor-invisible-space">GG Yes Re</span></p>]]></description>
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                <author><![CDATA[Archive]]></author>
                <guid>d04dK2O0AZ</guid>
                <pubDate>Fri, 27 May 2016 09:23:00 +0000</pubDate>
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                <title><![CDATA[Nerf This! Changes To Overwatch Coming Soon. ]]></title>
                <link>https://novogamer.com/articles/nerf-this-changes-to-overwatch-coming-soon-d04dK2O0LV</link>
                <description><![CDATA[<p style="text-align: justify;">Just as gamers were starting to lose hope, Blizzard's Overwatch has resurrected the faith in gaming companies. Not only did they announce earlier that future maps, heroes and game modes will be included in patches for free instead of paid DLC. (Relevant Portion begins at 0:58)</p><iframe style="width: 500px; height: 281px;" src="//www.youtube.com/embed/OKG8Yx6F7uc" frameborder="0" allowfullscreen=""></iframe><p style="text-align: justify;">Game Director Jeff Kaplan replied to a <a href="http://us.battle.net/forums/en/overwatch/topic/20744985056#post-3">post on the Overwatch Battle Net forums about highlights</a> and had this to say: <em>"The game will temporarily archive 5 highlights from your last play session. Playing only one game will only result in one highlight. Highlights are not currently saved if you close the game and come back. Our hope (and what we're working toward) is to allow players to save highlights or export them to a video format someday." <br><br></em><a href="http://us.battle.net/forums/en/overwatch/topic/20744914371?page=4#post-71">And this one on D.Va</a> : <em>"Yes she gets taken down quickly if she is fighting multiple targets, unlike Winston/Reinhardt because of their barriers. When I say she is difficult to kill its speaking from a smaller skirmish standpoint, which she can usually set up due to her Flight ability. There was a time, when she was first implemented, where she had more damage than she does now. The way that played out is that she would fly into someone's face, destroy them, and fly away. There was little that person could do because her mobility.  As I said I think she can use some help in other areas, but I don't have anything concrete yet. The goal is that she should be a viable aggressive initiation tank, much like Winston can be right now, rather than some sort of beefy flying assassin. So any changes will likely be helping her in that direction.<span class="redactor-invisible-space">"</span></em></p><p style="text-align: justify;" rel="text-align: justify;">Principal Designer Geoff Goodman replied to a post as well <a href="http://us.battle.net/forums/en/overwatch/topic/20744794943?page=6#post-115">asking McCree to nerfed</a> : <em>"I've been watching McCree carefully since we've released. McCree's flashbang plays an important role in being a strong option against very fast/agile teams (tracers/genjis/etc)....That said, its probably a bit too good at dealing damage to higher health targets such as Tanks and barriers. I don't have any concrete changes yet, but I'm going to be testing some things internally to see how he plays.<span class="redactor-invisible-space">...Right. I think I wasn't clear enough. By saying 'its probably a bit too good at dealing damage to higher health targets' I mean his flash/fan combo, not the flash itself. Fan is more likely to see changes than flash at this point.<span class="redactor-invisible-space">"</span></span></em></p><p style="text-align: justify;" rel="text-align: justify;"><span class="redactor-invisible-space">All of these were from yesterday, May 31st. Overwatch's Principal Designer and the Game Director himself are already working with gamers to make their experience better. All at no extra cost to the consumer. What really makes my controller vibrate though, is this sentence from Mr. Goodman right here: <em>"<em>I've been watching McCree carefully since we've released.</em>" </em></span></p><p style="text-align: justify;"><span class="redactor-invisible-space">Now I've never been a part of a game development team but since when has a Principal Designer ever only focused on one character? Which means you can reasonably assume that he has been closely monitoring all 21 heroes. What else are they thinking about updating and patching? </span></p><p style="text-align: justify;" rel="text-align: justify;"><span class="redactor-invisible-space">Blizzard is saying all the right things, hopefully we will see their ideas blossom with Overwatch for years to come.</span></p><p><span class="redactor-invisible-space"><a href="http://www.strawpoll.me/10372234">Which hero do you think should get the nerf hammer?</a></span></p>]]></description>
                <category></category>
                <author><![CDATA[Archive]]></author>
                <guid>d04dK2O0LV</guid>
                <pubDate>Thu, 02 Jun 2016 09:58:00 +0000</pubDate>
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                <title><![CDATA[Overwatch League Week 1 Results and Week 2 Fixtures]]></title>
                <link>https://novogamer.com/articles/overwatch-league-week-1-results-and-week-2-fixtures-dn4WKDDm4K</link>
                <description><![CDATA[<p>Despite a few hiccups along the way, <a href="http://www.espn.co.uk/esports/story/_/id/19347153/teams-hesitant-buy-overwatch-league-due-high-cost-undesirable-contract-terms" target="_blank">initial lack of owners buying franchises</a>, <a href="https://overwatchleague.com/en-us/news/21293464/philadelphia-fusion-to-miss-preseason" target="_blank">one of their inaugural teams unable to participate in preseason</a>, <a href="https://morrisonlee.com/mlb-not-happy-over-blizzards-overwatch-league-logo/" target="_blank">Major League Baseball filing a trademark dispute over the OWL logo</a>, Week 1 of the Overwatch League kicked off without a hitch. Streaming on both Twitch and Blizzard's OWL website, the twelve teams battled it out from Wednesday to Saturday, each team playing two matches. When the dust settled late Saturday night, the table was divided evenly:<br><img src="https://novogamer.com/images/archive-broken-image.png"></p><p>The results broke down as such:</p><p><br></p><p><img src="https://novogamer.com/images/archive-broken-image.png"></p><p><br>Although only one week has passed, so far the Boston Uprising have performed higher then most experts and journalists predicted. Interestingly, the only people that I saw that gave them some credit in the preseason rankings were Pro-Overwatch players Alex "Ajax" Jackson and Dusttin "Dogman<strong>"</strong> Bowerman<span class="redactor-invisible-space">.</span></p><p><span class="redactor-invisible-space">It will be intriguing to see if this is just a fluke or if Boston can continue to punch above its roster's weight and spin a classic underdog tale in the 1st season of the Overwatch League.<br><br><em><br><br></em><span class="redactor-invisible-space">Week 2 Fixtures are as follows:<br><br><img src="https://novogamer.com/images/archive-broken-image.png"></span></span></p><p><strong><em></em></strong><strong><em>Please keep in mind that all times in this image are in EST. </em></strong><strong><em></em></strong></p><p><span class="redactor-invisible-space"><span class="redactor-invisible-space">Three matches catch my eye immediately. Excelsior v Valiant, Dynasty v Uprising, and Spitfire v Fuel. Both of those matches will answer a few questions leftover from Week 1. How many of these 2-0 teams are legit? Are the Uprising a fluke or a playoff candidate? Which Fuel will show up this week? The ones who lost in a bitterly fought contest with the Dynasty? Or the ones who were swept by the Valiant?<br><br><br><br><br><br><br><strong>Ways to Watch:</strong><br><br><span class="redactor-invisible-space"><a href="https://www.twitch.tv/overwatchleague" target="_blank">Twitch</a><br><br><a href="https://overwatchleague.com/en-us" target="_blank">OverwatchLeague.com</a><br><br><br></span></span></span></p>]]></description>
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                <author><![CDATA[Archive]]></author>
                <guid>dn4WKDDm4K</guid>
                <pubDate>Thu, 18 Jan 2018 01:02:00 +0000</pubDate>
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