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        <description><![CDATA[ 6 articles tagged as Sony ]]></description>
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        <pubDate>2026-04-06 10:15:40</pubDate>
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                <title><![CDATA[Review: PlayStation All-Stars Battle Royale]]></title>
                <link>https://novogamer.com/articles/review-playstation-all-stars-battle-royale-ZnYdOwzyVJ</link>
                <description><![CDATA[<p style="text-align: justify;">Ever wonder what <strong>Super Smash Bros</strong> might be like if it didn't have any Nintendo characters in it? Well, the closest game you could get that would fit that criteria would probably leave you scratching your head wondering why you didn't just get <strong>Super Smash Bros</strong> instead. If you know what game I'm talking about (or you happened to have read the title of this article), then you know that <strong>PlayStation All-Stars Battle Royale</strong> needs no introduction. So without further ado, let's begin the examination.</p><p style="text-align: justify;"><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="float: right; margin: 0px 0px 10px 10px;"></p>Released to most major countries in late November of 2012, <strong>PlayStation All-Stars</strong> is a 4-player Free-for-All fighting game for the PS3 and PS Vita. In it, you can chose to play as one of twenty different first, second, and third party characters (twenty-four if you include DLC) spanning many games from PlayStation's history. Some of these characters include well known favorites like Jak from the <strong>Jak & Daxter</strong> series, Kratos from the <strong>God of War</strong> series, and even Parappa the Rapper, and also some lesser known characters like Sir Daniel from <strong>MediEvil</strong> and Spike from <strong>Ape Escape</strong>. However, while the selection of characters is fairly good, the battle system leaves something to be desired.<p style="text-align: justify;"><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="float: left; margin: 0px 10px 10px 0px;"></p>Unlike <strong>Super Smash Bros</strong> where the goal is to rack up your opponent's damage meter high enough so you can launch them off the stage, your goal in this game is to build up the meter for your super attack and use it to vaporize your opponent. This is very similar to the <strong>Smash Bros</strong> series' Final Smash moves, but with the additional ability to charge your finisher up to level three and the disappointing fact that this is the ONLY way to score points in the main game modes. Because of this feature, and the fact that the meter charges quite slowly, the best way to play is to set the meter's charge rate to high, otherwise you're not going to have much fun.<p style="text-align: justify;"><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="float: right; margin: 0px 0px 10px 10px;"></p>A small favorable difference from <strong>Smash</strong> is the fact that each character has three different sets of attacks mapped to Square, Triangle and Circle by default instead of <strong>Smash's</strong> standard and special attacks mapped respectively to the A and B buttons. This adds a bit more variety for combos and specials, but they are a bit difficult to pull off as the controls are a bit stiff. Battle mechanics aside, the differences don't just stop at the character's attacks, but the stages also have something unique about them being that they are fusions of games from two entirely different game franchises like <strong>Jak & Daxter</strong> with <strong>Hot Shots Golf</strong> and <strong>LocoRoco</strong> with <strong>Metal Gear Rising</strong>. This makes battles fairly enjoyable and much more interesting, assuming you can stand the somewhat long load times.<p style="text-align: justify;">All in all, <strong>PlayStation All-Stars Battle Royale</strong> tries too hard to be something that it's not. The visuals and music are great, but that doesn't forgive the fact that the gameplay gets drawn out for too long due to the fact that the only way to knock out your opponent is with a finishing move. The game isn't great, but this doesn't automatically make it a bad game either. I enjoyed the time I had with it, but the novelty of the game started to wear thin after a while because it felt like it was desperately trying to be <strong>Smash Bros</strong> instead of trying to be its own thing. Overall, the game is pretty average, but that shouldn't stop you from playing it a few times in your life. But until then, I'll be seeing you.</p><p style="text-align: justify;">Score:</p><p style="text-align: justify;"><img src="https://novogamer.com/images/archive-broken-image.png"></p>]]></description>
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                <author><![CDATA[Archive]]></author>
                <guid>ZnYdOwzyVJ</guid>
                <pubDate>Mon, 13 Apr 2015 09:07:00 +0000</pubDate>
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                <title><![CDATA[50 Haiku for my Top 50 Favorite Video Game Series]]></title>
                <link>https://novogamer.com/articles/50-haiku-for-my-top-50-favorite-video-game-series-ZKQzwN3PzE</link>
                <description><![CDATA[<p style="text-align: justify;">It's that time again! That's right everyone, I've reached article number 50 since I started writing here. And if my calculations are correct, then this will double as the site's 200th article as well. DOUBLE KILL! To be honest, I've actually been planning this article for months. I've been meticulously compiling my Top 50 favorite video game series and writing a little haiku that I believe sums up what I feel about each one. So, without further ado, here's 50 haiku for my fop 50 favorite video game series.</p>
<p style="text-align: center;"><strong>Animal Crossing</strong><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="display: block; margin: auto;"></p>
<p style="text-align: center;"><strong>Banjo-Kazooie</strong><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="display: block; margin: auto;"></p>
<p style="text-align: center;"><strong>Bayonetta</strong><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="display: block; margin: auto;"></p>
<p style="text-align: center;"><strong>BioShock</strong><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="display: block; margin: auto;"></p>
<p style="text-align: center;"><strong>Castlevania</strong><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="display: block; margin: auto;"></p>
<p style="text-align: center;"><strong>Chibi-Robo</strong><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="display: block; margin: auto;"></p>
<p style="text-align: center;"><strong>Crash Bandicoot</strong><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="display: block; margin: auto;"></p>
<p style="text-align: center;"><strong>Donkey Kong</strong><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="line-height: 1.6em; display: block; margin: auto;"></p>
<p style="text-align: center;"><strong>Doom</strong><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="line-height: 1.6em; display: block; margin: auto;"></p>
<p style="text-align: center;"><strong>Final Fantasy</strong><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="line-height: 1.6em; display: block; margin: auto;"></p>
<p style="text-align: center;"><strong>Fire Emblem</strong><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="line-height: 1.6em; display: block; margin: auto;"></p>
<p style="text-align: center;"><strong>F-Zero</strong><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="line-height: 1.6em; display: block; margin: auto;"></p>
<p style="text-align: center;"><strong>Game & Watch</strong><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="line-height: 1.6em; display: block; margin: auto;"></p>
<p style="text-align: center;"><strong>God of War</strong><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="line-height: 1.6em; display: block; margin: auto;"></p>
<p style="text-align: center;"><strong>Golden Sun</strong><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="line-height: 1.6em; display: block; margin: auto;"></p>
<p style="text-align: center;"><strong>Halo</strong><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="line-height: 1.6em; display: block; margin: auto;"></p>
<p style="text-align: center;"><strong>Jak & Daxter</strong><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="line-height: 1.6em; display: block; margin: auto;"></p>
<p style="text-align: center;"><strong>Katamari Damacy</strong><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="line-height: 1.6em; display: block; margin: auto;"></p>
<p style="text-align: center;"><strong>Kid Icarus</strong><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="line-height: 1.6em; display: block; margin: auto;"></p>
<p style="text-align: center;"><strong>Kirby</strong><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="line-height: 1.6em; display: block; margin: auto;"></p>
<p style="text-align: center;"><strong>The Legend of Zelda</strong><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="line-height: 1.6em; display: block; margin: auto;"></p>
<p style="text-align: center;"><strong>Mario Kart</strong><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="line-height: 1.6em; display: block; margin: auto;"></p>
<p style="text-align: center;"><strong>Mario Party</strong><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="line-height: 1.6em; display: block; margin: auto;"></p>
<p style="text-align: center;"><strong>Mass Effect</strong><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="line-height: 1.6em; display: block; margin: auto;"></p>
<p style="text-align: center;"><strong>Mega Man</strong><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="line-height: 1.6em; display: block; margin: auto;"></p>
<p style="text-align: center;"><strong>Metal Gear Solid</strong><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="line-height: 1.6em; display: block; margin: auto;"></p>
<p style="text-align: center;"><strong>Metroid</strong><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="line-height: 1.6em; display: block; margin: auto;"></p>
<p style="text-align: center;"><strong>Monster Hunter</strong><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="line-height: 1.6em; display: block; margin: auto;"></p>
<p style="text-align: center;"><strong>Mortal Kombat</strong><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="line-height: 1.6em; display: block; margin: auto;"></p>
<p style="text-align: center;"><strong>Mother/EarthBound</strong><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="line-height: 1.6em; display: block; margin: auto;"></p>
<p style="text-align: center;"><strong>Okami</strong><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="line-height: 1.6em; display: block; margin: auto;"></p>
<p style="text-align: center;"><strong>Pac-Man</strong><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="line-height: 1.6em; display: block; margin: auto;"></p>
<p style="text-align: center;"><strong>Phoenix Wright</strong><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="line-height: 1.6em; display: block; margin: auto;"></p>
<p style="text-align: center;"><strong>Pikmin</strong><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="line-height: 1.6em; display: block; margin: auto;"></p>
<p style="text-align: center;"><strong>Pokemon</strong><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="display: block; margin: auto;"></p>
<p style="text-align: center;" rel="text-align: center;"><strong>Professor Layton</strong><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="line-height: 1.6em; display: block; margin: auto;"></p>
<p style="text-align: center;"><strong>Punch-Out!!</strong><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="line-height: 1.6em; display: block; margin: auto;"></p>
<p style="text-align: center;"><strong>Ratchet & Clank</strong><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="line-height: 1.6em; display: block; margin: auto;"></p>
<p style="text-align: center;"><strong>Rayman</strong><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="line-height: 1.6em; display: block; margin: auto;"></p>
<p style="text-align: center;"><strong>Rhythm Heaven</strong><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="line-height: 1.6em; display: block; margin: auto;"></p>
<p style="text-align: center;"><strong>Shantae</strong><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="line-height: 1.6em; display: block; margin: auto;"></p>
<p style="text-align: center;"><strong>Sly Cooper</strong><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="line-height: 1.6em; display: block; margin: auto;"></p>
<p style="text-align: center;"><strong>Sonic the Hedgehog</strong><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="line-height: 1.6em; display: block; margin: auto;"></p>
<p style="text-align: center;"><strong>Spyro the Dragon</strong><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="line-height: 1.6em; display: block; margin: auto;"></p>
<p style="text-align: center;"><strong>Star Fox</strong><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="line-height: 1.6em; display: block; margin: auto;"></p>
<p style="text-align: center;"><strong>Super Mario Bros</strong><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="line-height: 1.6em; display: block; margin: auto;"></p>
<p style="text-align: center;"><strong>Super Smash Bros</strong><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="line-height: 1.6em; display: block; margin: auto;"></p>
<p style="text-align: center;"><strong>Tetris</strong><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="line-height: 1.6em; display: block; margin: auto;"></p>
<p style="text-align: center;"><strong>Warioware</strong><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="line-height: 1.6em; display: block; margin: auto;"></p>
<p style="text-align: center;"><strong>Yoshi's Island</strong><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="line-height: 1.6em; display: block; margin: auto;"></p>
<p style="text-align: justify;">Thanks once again for your continued support and I hope you all will still be reading my articles even after I reach 100. But until then, I'll be seeing you.</p>]]></description>
                <category></category>
                <author><![CDATA[Archive]]></author>
                <guid>ZKQzwN3PzE</guid>
                <pubDate>Mon, 11 Apr 2016 07:36:00 +0000</pubDate>
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                <title><![CDATA[Ratchet & Clank's Complete Waste of Time]]></title>
                <link>https://novogamer.com/articles/ratchet-clanks-complete-waste-of-time-6QMJJVMZPEB</link>
                <description><![CDATA[<p><iframe width="560" height="315" src="https://www.youtube.com/embed/bvWRilQ9lnI?rel=0" frameborder="0" allowfullscreen=""></iframe></p><p style="text-align: justify;">Ratchet & Clank is the recently released movie based on the 2002 game; Ratchet & Clank, it also has a tie-in game called Ratchet & Clank and is part of the long running Jak & Daxter series. Oh sorry, I mean Ratchet & Clank.</p>  <p style="text-align: justify;">So admittedly this film has been out for a while now, I only got the chance to see it this Wednesday due to life getting in the way, which the exact same reason why I was only able to get this article out recently.</p>  <p style="text-align: justify;">So a week ago I started out my √¢‚Ç¨ÀúUpcoming Video Game Movies’ article by stating that Ratchet & Clank is the type of property that has great potential to make the transition to film. The fact that Insomniac Games and one of the official writers from the games was working on the project raised my interest and the inclusion of the actors from the games also showed to me that the film-makers were willing to cater to the wants of the fans by not sacrificing the personality that the canon voice actors have given them, presenting a project where all the pieces can be assembled into a film that encapsulates what people love about Ratchet & Clank and presenting it to a wider audience.</p>  <p>It blew.</p>  <p style="text-align: justify;">Not only was the humour flat, the characters dull and the plot resembling the form curdled milk might take if it was being fingered by a Swiss man, but the action was oddly subdued. So be prepared as I eat my own words as I tell you why this film isn’t worth your time.</p>  <p style="text-align: justify;">None of the action sequences in this film were exciting; there’s a bit where Ratchet flies around with a magnet to stop some robots, a bit where Ratchet and Co run away from some robots, and an underwhelming final battle. That’s it. The direction of the action is done in a way that everything seems slow; a far cry from the series origins where you can rush around making use of any weapons you have to defeat enemies. Speaking of which, the weapons are never given priority or focus upon in this film, they’re just there and could honestly have been replaced by anything. There’s a training montage and sometimes weapons are used in big set pieces, but it doesn’t add anything to the substance of the film and seems to just be there for fanservice.</p><p><iframe width="560" height="315" src="https://www.youtube.com/embed/cb2t9pKooQA?rel=0" frameborder="0" allowfullscreen=""></iframe><br></p>  <p style="text-align: justify;">“Oh but this is a film! And in your last article you said that films have to put more focus on plot and characters than games do!“</p>  <p>Yes, that is true Mr. Mysterious Speaking People’s Person. But R&C doesn’t do that right either.</p>  <p style="text-align: justify;">So the plot. Chairman Drek is destroying and harvesting planets to rebuild his own one. The concept of a giant space station that blows up planets might be interesting if there weren’t three Star Wars movies with that exact same plot device. Ratchet wants to help the Galactic Rangers defeat Drek because he wants to be a hero, but he gets rejected by Captain Qwark. The problem with this is that it’s clear the writers were trying to make us empathise with Ratchet for being rejected, but at this point in the film, Ratchet has done precisely nothing heroic and has at worst tested my patience for waiting for something interesting to happen throughout the runtime. Then he meets a robot dubbed √¢‚Ç¨ÀúClank’ who has information that might be useful in defeating Drek. And then the adventure happens. Eventually.</p>  <p style="text-align: justify;">Yes, the plot has various issues, namely that it can’t decide on whether it wants to remain faithful to the source material or take the story in a new direction as this so-called √¢‚Ç¨Àúre-imagining’ attempts desperately to appeal to a new audience, failing to make that balance between fans of the original or new fans. The film doesn’t seem to know what it’s audience is either. As mentioned, the plot is largely based on the 2002 game and I believe it since the script reads like something conceived from that era. With obnoxious quips such as √¢‚Ç¨ÀúSweet’, √¢‚Ç¨ÀúWicked’ and other words that are being thrown about in a non-ironic context scattered throughout the film.</p>  <p style="text-align: justify;">The underdeveloped characters and meandering story leave you bored while you watch the various colours flashing onscreen and questioning how close to the climax the film actually is. The film is only around 90 minutes long yet it feels so much longer since there is little to feel invested in, even the climax of the film involves protecting a planet we’ve never seen before and don’t care about since the stakes are so low, this is because apparently the last planet that Drek blew up was evacuated. As in Everyone got off on time. There’s a fine line between suspension of disbelief and pure Fantasy you know.</p>  <p>In the run-up to the release for this film you may have seen this video clip:</p>  <p><i><iframe width="560" height="315" src="https://www.youtube.com/embed/UYkQxojtTG0?rel=0" frameborder="0" allowfullscreen=""></iframe></i></p>  <p style="text-align: justify;">You may have noticed the annoying Qwark fanboy from this clip. He’s annoying. But you may have also noticed that Clank makes use of a speech recorded to call out Ratchet’s lie about being friends with the Rangers. A well written story would have used this as a √¢‚Ç¨ÀúChekov’s Gun’ effect where this would be used later in the film for a different purpose, but it never has any effect on the film at all, nor does Ratchet’s lie put any strain on his relationship with Clank (I’ll go into some more detail about that later).</p>  <p style="text-align: justify;">Indeed several elements such as the one mentioned appear throughout the film yet have no impact on the plot later on, the inverse it also true. You may have seen the use of the √¢‚Ç¨ÀúSheepinator’ in several of the Trailers and TV Spots, this gun is retained from the games and is used to turn enemies into sheep, likely a piece of fanservice to appeal to its prior audience. Bad news, it appears a grand total of once in the entire film, is never mentioned before that point and is never used again, ultimately making the presence of a fantastic weapon in a story that otherwise wants to be taken seriously seem extremely out of place.</p><p><iframe width="560" height="315" src="https://www.youtube.com/embed/0Dx38mXITlU?rel=0" frameborder="0" allowfullscreen=""></iframe><br></p>  <p style="text-align: justify;">Speaking of fanservice, there are several nods to previous games in the series that feel extremely out of place. An example is when Qwark is using a computer and the start-up tune for the original PlayStation plays (Ratchet & Clank never appeared on the PS1 by the way, making me question why it was added); it’s extremely jarring and takes you out of the movie. Another example is when we see one of the rangers training using a game. Eagle eyed viewers will notice that game is clearly Ratchet & Clank 3 played in First-Person mode. What may have been intended as an innocent piece of fanservice will be really out of place to fans of the series and will probably make common viewers do a double take upon what they’re seeing.</p>  <p style="text-align: justify;">The characterization is a mess as well. In the original 2002 game (I haven’t played the 2016 reboot game admittedly, for all intents and purposes I hear it's great), Ratchet was a loner and a jerk to pretty much everyone and had a dated late-90s surfer dude attitude. I never liked his characterisation in that game, but upon seeing this film I realise how important that characterisation was to the Character and the overall appeal to the series. 2016!Ratchet is presented as dorky wannabe hero who is clumsy but has a good heart, I know this because throughout the film several characters literally say he has a good heart.</p>  <p style="text-align: justify;">Even though I don’t like 2002 Ratchet, I do acknowledge that his transition from abrasive jerkass to the lovable Hero of the sequels is a great factor to the Characters lasting appeal and personal strengths. 2016 Ratchet is presented as a bland hero who is not interesting enough to get invested in.</p>  <p style="text-align: justify;">Clank’s role in the film is completely superfluous. Considering his name is in the bloody title of the film that’s a pretty big misstep. In the 2002 game, the relationship between the two title characters was a big part of the development and appeal of the game, one has to wonder why this important element was omitted from the film. The two leads barely interact with each other and even when they do there is no meaningful conversation between them.</p><p><iframe width="560" height="315" src="https://www.youtube.com/embed/cHVFd1umLXc?rel=0" frameborder="0" allowfullscreen=""></iframe><br></p>  <p style="text-align: justify;">The new characters that have been added to the film are a bunch of the most forgettable supporting roles I’ve ever seen. A group of heroes known as the Galactic Rangers have been re-imagined as a superhero team led by Captain Qwark for this iteration of the franchise; they are all boring and forgettable. I don’t remember a single thing about any of them. Not one.</p>  <p style="text-align: justify;">Ratchet gets a mentor early in the film played by John Goodman, now I like John Goodman but his role is literally any generic mentor type character you can think of. Imagine Obi-Wan if he didn’t die and just told Luke to be good. That’s the role. What a complete waste of your John Goodman.</p>  <p style="text-align: justify;">Chairman Drek returns as the chief baddie for the film, this time played by Paul Giamatti, now for what it’s worth, Giamatti probably gives one of the best performances in the film outside of Jim Ward as Qwark and David Kaye as Clank, he does seem like he’s having fun with his part for what it’s worth and he does encapsulate the characteristics of the villain fairly well. Drek’s motivations have changed this time round to make him slightly more sympathetic, whereas 2002 Drek was a complete monster through and through, I won’t fault the filmmakers for wanting to make him more sympathetic. Both incarnations of the character have their strengths and weaknesses.</p>  <p style="text-align: justify;">Dr. Nefarious is in the film as well. They screwed up big time with this character, the Nefarious of the games in my opinion, is one of the funniest characters put in a game. Film Nefarious is incredibly boring. He does nothing funny in the film and his status as a Mad Scientist has been flanderized into a Jerk who just happens to be a scientist. How the hell do you make Dr Nefarious boring!? I can accept applying him into the story but if you’re gonna do that, then at least make him fun to watch!</p>  <p style="text-align: justify;">And finally we have Captain Qwark. He betrays everyone. I hesitate to call this a spoiler since this happened in the original game as well, so I apologise for spoiling a 14 year old game for you. I won’t fault Jim Ward’s performance since he definitely knows the role he’s been playing for the past dozen years through and through. But his characterisation makes no sense. </p>  <p style="text-align: justify;">In the 2002 game, Qwark was working with Drek from the start because Drek was sponsoring him and making him loads of money. 2016 Qwark betrays everyone about halfway through because he was jealous of Ratchet getting all the hero attention. That’s a bloody weak excuse. It doesn’t even make any sense why he stays with Drek until the Climax either, Qwark’s betrayal is uncovered by Ratchet who is captured by Drek’s forces, so instead of killing Ratchet, Drek decides to let him go because... I have no idea. Why doesn’t Drek just kill him? By letting Ratchet live, Qwark's betrayal becomes public, so why the hell would anyone accept him as a hero now? This makes no sense; why doesn’t he just turn Drek in there and then!? Their deal is broken!</p>  <p style="text-align: justify;">A similar thing happens later on after Sylvester Stallone’s character (who is clearly phoning in his role) gets anticlimactically killed off, when one of Drek's lackeys ends up turning good for some inexplicable reason.</p>  <p>“Well aside from everything negative that has been stated prior to this point, is it at least funny?“</p>  <p style="text-align: justify;">Nope. If they can’t even make Nefarious funny then what else is there? The aforementioned training montage involves lots of prat-falls and stuff going wrong, but it isn’t funny, There’s a running gag where Drek’s minions are seen texting their stereotypical Jewish-sounding mothers during his speeches, it isn’t funny though. I will admit that I did chuckle a few times at scenes that I have already forgotten, and the payoff for the unfunny texting gag was the one time in the entire film that I laughed out loud. But other than that, it fails in the humour department.</p><p><iframe width="560" height="315" src="https://www.youtube.com/embed/4ovFVbBQoqs?rel=0" frameborder="0" allowfullscreen=""></iframe><br></p>  <p style="text-align: justify;">Animation-wise, there really is nothing spectacular about it, the animation is fine in most parts of the film, but the use of animation never factors into making anything more exciting, a competent film would have used the fluidity of animation to improve the direction of the action, but that never happens, Ratchet runs to this place and fires a gun. There are no non-stop action moments throughout this film, like the whole film is taking a breather from doing nothing.</p>  <p style="text-align: justify;">Some things that are legitimately bad relating to the animation however; there’s a moment when a planet is destroyed and the debris looks like it was rendered in 2002. There’s an image of the President of Planet Whatever which looks unaltered from his appearance in Ratchet & Clank 3 way back in 2004! In all Crowd shots there are dozens of identical clones present, because apparently the phrase √¢‚Ç¨ÀúVariety is the Spice of life’ just meant throw as much of the same thing into the product and hope that people don’t notice how bland everything tastes.</p>  <p>The soundtrack is forgettable as well.</p>  <p style="text-align: justify;">So aside from the poor direction, clueless writing, boring plot, forgettable characters, mediocre animation, generic soundtrack, weak humour, average performances and awful dialogue, is there anything worth recommending in this film?</p>  <p>Nope.</p>  <p style="text-align: justify;">Nothing about this film works. In my last article I stated that this film would likely be the best video game movie in years. Oh how wrong I was. It’s not completely awful, I don’t think that it will make anyone’s √¢‚Ç¨ÀúWorst of’ lists, but as a film that had a lot of the crew behind the over the top zany action of the games behind it, it’s depressing to see how safe the film is trying to be, appealing to the lowest common denominator and offering little of substance in return, ultimately creating a boring and forgettable product that fails to do justice for the great game series it’s based on.</p><p><iframe width="560" height="315" src="https://www.youtube.com/embed/ilZgv0lvtYw?rel=0" frameborder="0" allowfullscreen=""></iframe><br></p>  <p style="text-align: justify;">I also stated in my last article that the film would have to make its budget back quickly to avoid competition with Captain America 3. According to the-numbers.com the film, as of this writing has made around $8million on a $20million budget<sup>[1][2]</sup> (although I question how much of that money was left over from the undisclosed budget of the game). </p>  <p style="text-align: justify;">Nobody is interested in seeing this film. In fact the cinema I went to see this film at only had 3 showings a day (for a film which at the time hadn’t even been in cinemas for a week!) and there were a grand total of four people in the theatre: Me, my R&C-savvy friend (Who hated it even more than I did), some kid and her dad, and even they seemed bored by the film at the end of it all.</p>  <p style="text-align: justify;">Somewhere among this 90 minute train ride of tedium and generic sci-fi slop is the film that I wanted to see, but what we ultimately have is a film with no ambition to be anything more than a promotion for a vastly superior game.  And it feels very alien to me as well considering that this is the ONLY thing in the entire Ratchet & Clank franchise to receive universally negative reviews from critics (Yes, both those puns were deliberate). </p>  <p style="text-align: justify;">So I guess Warcraft is the film that people are gonna be hyping as the first great video game movie (because I refuse to live in a future where people praise Angry Birds as a cinematic masterpiece), and for what it’s worth, Warcraft does have a good director behind it. Also considering how the upcoming Sly Cooper movie features the same Director and I was initially sceptical about that one, so I guess we can list that film as a premature dud.</p>  <p style="text-align: justify;">Go watch Zootopia (yes, it’s still in Cinemas after all this time) or Captain America 3 instead as this film fails to do justice to the game franchise it’s based on or to entertainment as a whole. I myself will likely forget the entire film by the end of next week.</p><hr>      <h2>References:</h2>  <p>[1] <a href="http://www.the-numbers.com/movie/Ratchet-and-Clank#tab=summary">http://www.the-numbers.com/movie/Ratchet-and-Clank#tab=summary</a></p>  <p>[2] <a href="http://www.awn.com/animationworld/kevin-munroe-talks-ratchet-clank">http://www.awn.com/animationworld/kevin-munroe-talks-ratchet-clank</a></p>]]></description>
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                <author><![CDATA[Archive]]></author>
                <guid>6QMJJVMZPEB</guid>
                <pubDate>Sun, 08 May 2016 06:28:00 +0000</pubDate>
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                <title><![CDATA[Recap of Sony's E3 Conference]]></title>
                <link>https://novogamer.com/articles/recap-of-sonys-e3-conference-wWBM7l7bd7</link>
                <description><![CDATA[<ul><li>Sony's E3 conference opened up with a live orchestra</li><li>God of War 4  was then revealed to the public with a short gameplay demo. Although, it may not be titled "God of War 4" since the demo closed only with the title "God of War."</li><li>Shaun Layden then came back on stage to have a moment of silence for those massacred in Orlando.</li><li>A brand new IP entitled 'Days Gone' was announced.</li><li>A new gameplay demo was then shown for The Last Guardian. The Last Guardian now has a release date of 10/25/16.</li><li>New gameplay was played with a demo for Horizon Zero Dawn.</li><li>Detroit: Become Human gameplay was shown.</li><li>An omnious trailer was then played. It wasn't until the title was shown that people realized what was happening, Resident Evil VII was announced with a release date of 1/24/17.</li><li>PlayStation VR was shown and has a release target of October 13th with $399 price tag. As well as 4 games compatible with the PS VR:</li><li>Farpoint VR</li><li>Star Wars Battlefront VR X-Wing Mission</li><li>Batman Arkham VR</li><li>Final Fantasy XV VR</li><li>Next, <a class="vglnk" title="Link added by VigLink" target="_blank" href="http://www.target.com/s?searchTerm=call+of+duty&category=0%7CAll%7Cmatchallpartial%7Call+categories&lnk=snav_sbox_call+of+duty" rel="nofollow">Call of Duty</a> Infinite Warfare gameplay was shown and has a release date of 11/4/16.</li><li>Immediately after, a <a class="vglnk" title="Link added by VigLink" target="_blank" href="http://www.target.com/s?searchTerm=call+of+duty&category=0%7CAll%7Cmatchallpartial%7Call+categories&lnk=snav_sbox_call+of+duty" rel="nofollow">Call of Duty</a>: Modern Warfare Remastered trailer was shown.</li><li>Shaun Layden came back on stage with a Crash Bandicoot background and announced a Crash Bandicoot remastered collection for <a class="vglnk" title="Link added by VigLink" target="_blank" href="http://www.amazon.com/s?url=search-alias%3daps&field-keywords=playstation+4" rel="nofollow">PS4</a>. As well as Crash being introduced to Skylanders.</li><li>A new Lego Star Wars The Force Awakens trailer was shown and a demo is available right now on <a class="vglnk" title="Link added by VigLink" target="_blank" href="http://www.amazon.com/s?url=search-alias%3daps&field-keywords=playstation+4" rel="nofollow">PS4</a>.</li><li>Amidst a hail of applause, Hideo Kojima took the stage and said, "I'm back." Then showed his next project:</li><li>Death Stranding was showcased by a strange trailer starring Norman Reedus.</li><li>A brand new Spider-Man game by Insomniac was revealed.</li><li>Shaun Layden came out one last time and thanked the developers that work with Sony and the games that support them. The show ended with a gameplay demo of Days Gone.</li></ul>]]></description>
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                <author><![CDATA[Archive]]></author>
                <guid>wWBM7l7bd7</guid>
                <pubDate>Tue, 14 Jun 2016 09:23:00 +0000</pubDate>
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                <title><![CDATA[Review: Crash Bandicoot N. Sane Trilogy]]></title>
                <link>https://novogamer.com/articles/review-crash-bandicoot-n-sane-trilogy-ZMQxwL23Jd</link>
                <description><![CDATA[<p style="text-align: justify;">Being a product of the 90's I had very few options when it came to video games, and being poor did not help matters. As such if I was lucky, I could really only go for the cheapest gaming system and games on the market at the time. Case in point: the PlayStation 1 was the very first gaming console that I bought with my own money, which in and of itself was quite the accomplishment for nine-year-old me. You'd think that being the Nintendo fanboy that I am I would've gone for the Nintendo 64, but no; I was seduced by the high quality audio and CD medium. It was well worth it though; because of that small break away from my comfort zone I became familiar with one of my favorite non-Mario platforming games: <em>Crash Bandicoot</em>, so you can imagine that the recent remake known as the <em>N. Sane Trilogy </em><span class="redactor-invisible-space">was a day one purchase for me. But as much I was excited for the first three games being remade, did Vicarious Visions do the originals justice?</span></p><p style="text-align: justify;" rel="text-align: justify;"><img src="https://novogamer.com/images/archive-broken-image.png" alt="" width="545" height="307" style="font-size: 20px; background-color: transparent; float: right; width: 545px; height: 307px; margin: 0px 0px 10px 10px;">Now each one of the first three Crash Bandicoot games are a very specific type of platforming game that I like to call "Tunnel Platformers," because they're basically what would happen if you placed the field of view behind the player's avatar instead of to the side of it (like in <em>Super Mario Bros</em>); This was partly what made Crash Bandicoot so unique. The other part were the numerous and humorous death animations. Luckily these gameplay focuses remain wholly intact, but with a new coat of paint and some minor tweaks and alterations were made here and there to bring the earlier games (1 & 2) closer in style to the later entries (2 & 3 respectively). With the exception of colored gems, you no longer have to do a perfect run of a stage in Crash 1 to get the level's gem. Also in Crash 1, bonus rounds don't permanently vanish after they're completed. In Crash 2, after you unlock your first secret stage entrance you can access it whenever you want by going to the warp room's basement. And finally, all games allow you to do time trials (with online leaderboards) and let you play as Crash's younger sister Coco (after you beat the first boss).</p><p style="text-align: justify;"><img src="https://novogamer.com/images/archive-broken-image.png" alt="" width="556" height="230" style="font-size: 20px; background-color: transparent; float: right; width: 556px; height: 230px; margin: 0px 0px 10px 10px;">Now all of these additions are very nice indeed, but because this a full-on remake (from the ground up no less) and not a remastering like what the trend has become nowadays, there are bound to be a few things here and there that aren't exactly how they were in the originals. For instance: Crash's crawling speed is slightly reduced, there is a bit of control lag when getting from a standing pose into a crouch after walking or jumping, the ice physics are a bit slipperier than I remember, and Crash's hitbox is tiny bit bigger than what it used to be which makes getting past fire traps all the more difficult. All in all the problems that were fixed causes some new problems to arise thus keeping the games' difficulty around the same as what it used to be.</p><p style="text-align: justify;">All in all my time with the game was a lucrative experience. It's not a perfect 1-to-1 recreation of the classic games, but this collection is a damn fine attempt. The gameplay physics are more or less exactly the same as I remember them, the new voice actors do a pretty good job at replicating the feel of the original characters' VA's with some even going above and beyond for selling the role they played, and the new features that were added to Crash 1 and 2 are a great way to breathe life back into a couple of games that were likely played to death. One could even say that this is the <em>Super Mario All-Stars</em><span class="redactor-invisible-space"> of the Crash Bandicoot franchise. All we need now is a classic Spyro the Dragon trilogy remake, but until then, I'll be seeing you.</span></p><p style="text-align: center;" rel="text-align: center;"><span class="redactor-invisible-space">Score</span></p><p style="text-align: center;"><span class="redactor-invisible-space"><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="display: block; margin: auto;"></span></p>]]></description>
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                <author><![CDATA[Archive]]></author>
                <guid>ZMQxwL23Jd</guid>
                <pubDate>Wed, 05 Jul 2017 11:47:00 +0000</pubDate>
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                <title><![CDATA[Top 10 Most Anticipated Games of E3 2018]]></title>
                <link>https://novogamer.com/articles/top-10-most-anticipated-games-of-e3-2018-ZOQ7wxNAdD</link>
                <description><![CDATA[<p style="text-align: justify;">I know I usually do a recap of Nintendo's E3 Direct and press conference for E3 every year, but this time I'm going to do something a little bit different. Since I saw the majority of conferences this time instead of Nintendo's by itself, I'm instead going to list off my top 10 games and add-on expansions that were shown or revealed at E3 that I'm most excited for. So let's get started.</p><p style="text-align: justify;"><strong>Cyberpunk 2077</strong></p><p style="text-align: justify;"><img src="https://novogamer.com/images/archive-broken-image.png" style="font-size: 20px; background-color: transparent; float: right; width: 384px; height: 186px; margin: 0px 0px 10px 10px;" alt="" width="384" height="186"><span style="background-color: initial; letter-spacing: -0.003em;">I love me some good old-fashioned Sci-Fi, but if there is one thing that I need in order to get REALLY invested in it, it is aesthetic. Cue Cyberpunk 2077 by CD Projekt Red; when I first saw the game, I was not expecting an 80's punk rock style RPG mixed in with</span><span style="background-color: initial; letter-spacing: -0.003em;"> shooting elements. But in all honesty, I didn't know what to expect since this is my first experience with this game. If the immense praise that The Witcher 3 got is any indication of this game's quality, then I'm sure to pick this game up on day one, assuming I have the cash</span><span style="background-color: initial; letter-spacing: -0.003em;">.</span></p><p style="text-align: justify;"><strong>Kingdom Hearts III</strong></p><p style="text-align: justify;"><img src="https://novogamer.com/images/archive-broken-image.png" style="font-size: 20px; background-color: transparent; float: right; width: 412px; height: 232px; margin: 0px 0px 10px 10px;" alt="" width="412" height="232"><span style="background-color: initial; letter-spacing: -0.003em;">The epic </span><span style="background-color: initial; letter-spacing: -0.003em;">conclusion to one of the most beloved crossover game series of all time, Kingdom Hearts III by Square Enix and Disney is sure to sell like hotcakes. I have played a few games in this series and I've tried to make heads or tails of the overly convoluted plot, but</span><span style="background-color: initial; letter-spacing: -0.003em;"> to no avail. Hopefully this game will tie up some much needed loose ends so we can finally get the closure we've all been waiting for this January</span><span style="background-color: initial; letter-spacing: -0.003em;">.</span></p><p style="text-align: justify;"><strong>Starlink: Battle For Atlas</strong></p><p style="text-align: justify;"><img src="https://novogamer.com/images/archive-broken-image.png" style="font-size: 20px; background-color: transparent; float: right; width: 422px; height: 238px; margin: 0px 0px 10px 10px;" alt="" width="422" height="238"><span style="background-color: initial; letter-spacing: -0.003em;">If any of you were hoping for anything </span><span style="background-color: initial; letter-spacing: -0.003em;">to fill that Star Fox shaped void in your li</span><span style="background-color: initial; letter-spacing: -0.003em;">f</span><span style="background-color: initial; letter-spacing: -0.003em;">e</span><span style="background-color: initial; letter-spacing: -0.003em;">, this game might be able to pull that off. Starlink from Ubisoft is an open-space adventure game mixed with Star Fox style dogfights and a toys-to-life-</span><span style="background-color: initial; letter-spacing: -0.003em;">based vehicle customization, but thankfully the game does not require the use o</span><span style="background-color: initial; letter-spacing: -0.003em;">f the figures to unlock everything. They still look quite nice though and with the Switch version having Star Fox exclusive content, you might actually want to plunk down the $75 for the game's starter e</span><span style="background-color: initial; letter-spacing: -0.003em;">dition this October</span><span style="background-color: initial; letter-spacing: -0.003em;">.</span></p><p style="text-align: justify;"><strong>Cuphead: The Delicious Final Course</strong></p><p style="text-align: justify;"><img src="https://novogamer.com/images/archive-broken-image.png" style="font-size: 20px; background-color: transparent; float: right; width: 428px; height: 215px; margin: 0px 0px 10px 10px;" alt="" width="428" height="215"><span style="background-color: initial; letter-spacing: -0.003em;">I LOVE Cuphead; everything from its gameplay, music,</span><span style="background-color: initial; letter-spacing: -0.003em;"> and art </span><span style="background-color: initial; letter-spacing: -0.003em;">style has proven to me that classic animation is not dead.</span><span style="background-color: initial; letter-spacing: -0.003em;"> S</span><span style="background-color: initial; letter-spacing: -0.003em;">o imagine how</span><span style="background-color: initial; letter-spacing: -0.003em;"> elated I was </span><span style="background-color: initial; letter-spacing: -0.003em;">when the trailer for the game's DLC dropped. The fact that we're getting a FULL new island with</span><span style="background-color: initial; letter-spacing: -0.003em;"> new weapons, bosses and a new playable character just shows that this game is a labor of love that deserves every dollar thrown at it. For me, </span><span style="background-color: initial; letter-spacing: -0.003em;">2019 can't come soon enough</span><span style="background-color: initial; letter-spacing: -0.003em;">.</span></p><p style="text-align: justify;"><strong>Sekiro: Shadows Die Twice</strong></p><p style="text-align: justify;"><img src="https://novogamer.com/images/archive-broken-image.png" style="font-size: 20px; background-color: transparent; float: right; width: 413px; height: 276px; margin: 0px 0px 10px 10px;" alt="" width="413" height="276">I may not be a big fan of the Dark Souls series, but I love Bloodborne. Yes its difficulty is more forgiving than Dark Souls, but I was more drawn in by the setting and atmosphere than anything else. To me, dark medieval fantasy has been played to death, so the Victorian era horror that Bloodborne offered was a breath of fresh air. Hopefully the feudal Japanese theme that Sekiro will offer will do the same thing that Bloodborne did for me, plus I'm really looking forward to using that multipurpose prosthetic limb that the main character has.</p><p style="text-align: justify;"><strong>Devil May Cry 5</strong></p><p style="text-align: justify;"><img src="https://novogamer.com/images/archive-broken-image.png" style="font-size: 20px; background-color: transparent; float: right; width: 424px; height: 239px; margin: 0px 0px 10px 10px;" alt="" width="424" height="239"><span style="background-color: initial; letter-spacing: -0.003em;">I have a confession to make: I have only really gotten into one game in this series, and it was the DMC </span><span style="background-color: initial; letter-spacing: -0.003em;">reboot by Team Ninja Theory. I'm not sure what the general consensus is regarding that game, but I had a lot of fun </span><span style="background-color: initial; letter-spacing: -0.003em;">playing it</span><span style="background-color: initial; letter-spacing: -0.003em;">; it reminded me a lot of Bayonetta in its presentation. Now I know that Team Ninja Theory isn't working on the latest installment in this series, but considering how similar the gameplay looks I'm sure that I'll have just as much fun, if not more.</span></p><p style="text-align: justify;"><strong>Spider-Man</strong></p><p style="text-align: justify;"><img src="https://novogamer.com/images/archive-broken-image.png" style="font-size: 20px; background-color: transparent; float: right; width: 416px; height: 235px; margin: 0px 0px 10px 10px;" alt="" width="416" height="235">This is a bit of a big hurdle for me. On the one hand it's Spider-Man; a comic book series that I have loved since I was a child, but on the other hand it's a licensed game; a mark that usually doesn't bode well with me as most licensed games never really do too well, but damn does this game look GOOD. Insomniac did a fantastic job in capturing the look and feel of the Spider-Man comics and the updated costumes of the villains in this game look amazing. I also love that the game has heavy stealth elements and the combat makes use of the environment. I may have to bite the bullet and buy this game because it is starting to make me think that maybe licensed games now have a chance at being genuinely good.</p><p style="text-align: justify;"><strong>Babylon's Fall</strong></p><p style="text-align: justify;"><img src="https://novogamer.com/images/archive-broken-image.png" style="font-size: 20px; background-color: transparent; float: right; width: 432px; height: 260px; margin: 0px 0px 10px 10px;" alt="" width="432" height="260"><span style="background-color: initial; letter-spacing: -0.003em;">Very little was shown about this game other than some of the game's backstory and the developer behind it,</span><span style="background-color: initial; letter-spacing: -0.003em;"> Platinum Games,</span><span style="background-color: initial; letter-spacing: -0.003em;"> but considering that Platinum is the same company that has given us Bayonetta, Vanquish</span><span style="background-color: initial; letter-spacing: -0.003em;">, Nier: Automata, and The Wonderful 101, I am more than certain that this game will be a great,</span><span style="background-color: initial; letter-spacing: -0.003em;"> </span><span style="background-color: initial; letter-spacing: -0.003em;">fast-paced,</span><span style="background-color: initial; letter-spacing: -0.003em;"> high-fantasy action game. I'll be sure to get this game day one as well, once again assuming I have the cash.</span></p><p style="text-align: justify;"><strong>Doom Eternal</strong></p><p style="text-align: justify;"><img src="https://novogamer.com/images/archive-broken-image.png" style="font-size: 20px; background-color: transparent; float: right; width: 443px; height: 251px; margin: 0px 0px 10px 10px;" alt="" width="443" height="251"><span style="background-color: initial; letter-spacing: -0.003em;">Doom 2016 was a great way to breathe life back into a mostly </span><span style="background-color: initial; letter-spacing: -0.003em;">dead game genre, arcade style FPS, and now that the game is getting a sequel, I can only hope for one thing with the new entry: More of EVERYTHING</span><span style="background-color: initial; letter-spacing: -0.003em;">. I want to see</span><span style="background-color: initial; letter-spacing: -0.003em;"> more weapons, </span><span style="background-color: initial; letter-spacing: -0.003em;">more gore, more demon types, more locations,</span><span style="background-color: initial; letter-spacing: -0.003em;"> and most importantly more insanity</span><span style="background-color: initial; letter-spacing: -0.003em;">. Only time will tell, but if the previous game is any indication, I could see the Doom Slayer getting revenge on Samuel Hayden for trapping him back in Hell.</span></p><p style="text-align: justify;"><strong><img src="https://novogamer.com/images/archive-broken-image.png" style="font-size: 20px; background-color: transparent; font-weight: 400;">Super Smash Bros Ultimate</strong></p><p style="text-align: justify;">As if this was even a surprise. I can't wait for this game and so far the only things we know about it is that it has over 65 characters, over 80 stages, every character from the previous 4 and half games will make a return plus Inkling, Daisy and Ridley, 8-Player smash will make a return, several characters had some major tweaks to their movesets, many final smashes were overhauled to speed up the fights, and some new items, pokemon and assist trophies will make their debut in this entry. Besides amiibo support, we don't even know anything about any side modes, collectibles, or single-player stuff and I'm STILL excited. December 7th will be marked on my calendar, and I will be waiting.</p><p style="text-align: justify;">So that's my list. I am likely going to go broke in the coming year or so trying to get all of the games I'm most excited for, and I only listed my top 10 here; there are many more that were shown at E3 that are now on my wish list. I just hope I'll be able to at least get the ones listed here, but until then, I'll be seeing you.</p>]]></description>
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                <author><![CDATA[Archive]]></author>
                <guid>ZOQ7wxNAdD</guid>
                <pubDate>Sun, 17 Jun 2018 22:12:00 +0000</pubDate>
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