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        <description><![CDATA[ 3 articles tagged as Strategy ]]></description>
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        <pubDate>2026-04-07 04:31:24</pubDate>
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                <title><![CDATA[Tips, Tricks, & Cheats: Nintendo]]></title>
                <link>https://novogamer.com/articles/tips-tricks-cheats-nintendo-ZaY8Vwl0yv</link>
                <description><![CDATA[<p>Many games nowadays are usually easy enough to be finished by relatively competent gamers, but if your h<span style="background-color: initial;"><span style="line-height: 1.45em;">aving trouble finishing certain classic games, then I'm here to help. Many games made back in the 80's and 90's were programmed with built in cheat codes and exploits to make your&nbsp;</span>endeavor<span style="line-height: 1.45em;">&nbsp;a bit easier (or harder if you're masochistic) and I'm going to tell you what they are, what they do and how you go about performing them. For this article, let's start small and just do Nintendo games.</span></span></p><p><span style="background-color: initial;"><span style="line-height: 1.45em;"><b>Super Mario Bros.</b></span></span></p><p><span style="line-height: 1.45em; background-color: initial;"></span></p><p><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="float: right; margin: 0px 0px 10px 10px;"></p>There is a way to <a href="https://www.youtube.com/watch?v=J-cWQFk9bi8">easily rack up lives</a> in just about every 2D Mario that contains Koopa Troopas. All you have to do is find a staircase that has Koopas walking on them and jump on one when it is on the edge of a step, then jump onto its shell from the step below. If you did it correctly, you will jump on the shell repeatedly and start to accumulate extra lives. Don't go overboard though, going over a certain number will result in a game over when the timer runs out.<p></p><p><span style="line-height: 1.45em; background-color: initial;">There is also a way to continue after a Game Over. At the Game Over screen, hold A and when the Title screen reappears, press Start. Do not release the A button during any of this or it won't work.</span></p><p><span style="line-height: 1.45em; background-color: initial;"><b>The Legend of Zelda</b></span></p><p><span style="line-height: 1.45em; background-color: initial;">There is a way to start the game's Second Quest right off the bat. All you have to do is enter ZELDA as your file name. If done correctly you should see that Link is now holding the Magic Sword. Word to the wise, the Second Quest is not easy, so be prepared for the worst.</span></p><p><span style="line-height: 1.45em; background-color: initial;"></span></p><p><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="float: right; margin: 0px 0px 10px 10px;"></p>In <i>Zelda 2: The Adventures of Link</i>, it is actually possible to pass through a locked door without a key. If you recall playing the game, one of the magic spells you can get turns Link into a fairy. While in fairy form, you can actually fly through the keyhole of a locked door, but while this is helpful, using the Fairy spell drains a lot of magic power that could be put to better use, like healing, shielding or to activate the High Jump.<p></p><p><span style="background-color: initial;"><span style="line-height: 1.45em;">In </span><i style="line-height: 1.45em;">The Legend of Zelda: A Link to the Past</i><span style="line-height: 1.45em;">, there is a <a href="https://www.youtube.com/watch?v=KXp124VgFrw">hidden chamber</a> under the castle that contains a large sum of rupees, but you cannot access it by normal means. What you need to do is start at the Sanctuary and use the Pegasus Boots to get to the bush that covers the hole that you entered near the castle at the start of the game as quickly as humanly possible. If you were fast enough to get there, you will enter a cave by falling in from the&nbsp;</span>ceiling. A stone tablet in the back of the room will tell you that the room belongs to Chris Houlihan and asks you to keep it a secret. I guess the cat's out of the bag!</span></p><p><span style="background-color: initial;"><b>Donkey Kong Country</b></span></p><p><span style="background-color: initial;">Quite a few cheat codes were programmed into the game to give you a much easier time with completing the game or just for fun. Most of the codes are entered on the file select screen when "Erase Game" is highlighted. They are as follows:</span></p><p></p><ul><li>Down, A, R, B, Y, Down, A, Y (activates sound test, press Select to cycle though them)</li><li>B, A, R, R, A, L (start the selected file with 50 lives)</li><li>B, A, Down, B, Up, Down, Down, Y (allows you to hijack control in a 2-player co-op game)</li></ul><p><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="float: right; margin: 0px 0px 10px 10px;"></p>There are also a code that can only be entered on the opening cutscene. Press Down, Y, Down, Down, Y while Cranky Kong is on the screen cranking his victrola and you will access a room that lets you practice the animal helper bonus games.<p></p><p>A couple stages also have secret shortcuts that let you bypass most, if not the entirety of the level. In the first minecart stage, if you can manage to jump over the barrel cannon and land in the pit close to the cliff wall, you will be launched out of a hidden cannon and transported to the end of the stage. There is also a shortcut in Stop and Go Station. Just head left through the entrance to be warped to the end.</p><p>Well, that's it for now. If I find more tips or codes, I'll be sure to let you all know as soon as I can. But until then, I'll be seeing you.</p>\r
]]></description>
                <category></category>
                <author><![CDATA[Archive]]></author>
                <guid>ZaY8Vwl0yv</guid>
                <pubDate>Thu, 27 Apr 2017 17:06:00 +0000</pubDate>
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                <title><![CDATA[Lost in Obscurity: Odama]]></title>
                <link>https://novogamer.com/articles/lost-in-obscurity-odama-ZDYg0wdJQE</link>
                <description><![CDATA[<p style="text-align: justify;">I'm sure a lot of you know by now that it is no surprise that I love Nintendo games. There is something about their unique charm and enthralling gameplay that keeps my inner child alive and well. But there was one game Nintendo produced near the end of the Game Cube's life span that had nearly killed my inner child and left it on life support. That title was the astoundingly difficult <strong>Odama</strong>.</p><p><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="float: right; margin: 0px 0px 10px 10px;"></p>Developed by Yoot Saito of <strong>Seaman</strong> fame and released in the US on April 10, 2006, <strong>Odama</strong> was a hodgepodge game combining the gameplay of pinball with RTS elements that are done via voice commands by use of the included microphone. Either of these gameplay styles are absolutely fine on their own, but when combined, it creates one of the most frustratingly challenging multitasking experiences that I have ever played. What makes this game truly unusual though is not only the gameplay, but also the fact that the game is set in feudal Japan and the ball used is a giant cannonball called an odama, or "great ball." It's not hard to see why this game had fallen to the wayside.<p><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="float: left; margin: 0px 10px 10px 0px;"></p>The pinball portion of the gameplay is relatively simple enough. You aim the cannon to where you want to fire the odama and you use the shoulder buttons to activate the flippers and the control stick to tilt the field. The ball can be used to destroy and/or knock down pieces of the environment or to collect power-ups, but while pinball as a whole is usually self explanatory, the voice commanded troops that you order around with the microphone is a much more complicated task and was the result of a lot rage that I had when playing it.<p style="text-align: justify;">The troops are your main means of getting a large bronze bell from your side of the field toward the back gate so you can proceed to the next stage. Once again, by itself, this sounds fairly easy enough, but you also have that big freaking cannonball to worry about, and it CAN kill your soldiers if you aren't paying attention. However, if you can find it, t<span style="background-color: initial;"><span style="line-height: 1.45em;">here is a power-up that can help with this. If your odama is glowing green, not only will it not flatten your army, but it will also turn any enemy soldier that you crush over to your side. This is often necessary as adding more troops to the field will raise your army's morale making them more likely to follow the orders you will eventually and </span>inevitably<span style="line-height: 1.45em;"> scream into the microphone.</span></span></p><p><span style="background-color: initial;"><span style="line-height: 1.45em;"></span></span></p><p><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="float: right; margin: 0px 0px 10px 10px;"></p><p style="text-align: justify;"><span style="line-height: 1.45em;">If it wasn't already hard enough that these two gameplay elements were clashing head to head with each other, there is one last one that pushes the difficulty over the threshold from being reasonably fun and challenging to being a hair pulling nightmare. Each and every level in the game has a VERY strict time limit that results in an INSTANT loss</span><span style="line-height: 1.45em; background-color: initial;"> regardless of how many odamas you have left. This time limit bullcrap is the reason why I was unable to legitimately get past the eighth board, otherwise known as <i>The Spider Temple</i>.</span></p><p style="text-align: justify;"><span style="line-height: 1.45em; background-color: initial;">While this game is extraordinarily hard, I don't at all hate it. Its challenge is excruciating, yes, but it more than makes up for its short length. It reminds me of those old NES games that were short but had enough challenge to make it worth it. All in all, I suggest you try this game out if you're looking for a legitimately challenging game that is guaranteed to make you rage. But until then, I'll be seeing you.</span></p><p><span style="line-height: 1.45em; background-color: initial;">Score:</span></p><p><img src="https://novogamer.com/images/archive-broken-image.png"></p>]]></description>
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                <author><![CDATA[Archive]]></author>
                <guid>ZDYg0wdJQE</guid>
                <pubDate>Thu, 02 Apr 2015 09:41:00 +0000</pubDate>
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                <title><![CDATA[Our First Look at Titan Brawl: A Real Time MOBA Mobile Game]]></title>
                <link>https://novogamer.com/articles/our-first-look-at-titan-brawl-a-real-time-moba-mobile-game-avVllgxlklR</link>
                <description><![CDATA[<p><img src="https://novogamer.com/images/archive-broken-image.png"></p><p style="text-align: justify;">While looking for new games on Google Play I came across the <em></em><em>Early Access</em><em> </em>category. What I found was a little PvP/strategy game called <strong>Titan Brawl</strong><span class="redactor-invisible-space">. The game comes from Omnidrone, a video game development company that was established by ex-Digital Chocolate colleagues, and later formed by developers from other companies (like King, Gameloft, Playfish, Social Point and Wooga). Omnidrone's first endeavor was a <span class="redactor-invisible-space">real-time strategy mobile game for iOS called <strong></strong><em></em><strong>Dwarfs and Dragons</strong><span class="redactor-invisible-space"><span class="redactor-invisible-space">.</span></span></span></span></p><iframe style="width: 500px; height: 281px;" src="//www.youtube.com/embed/_lU00H4vkQQ" frameborder="0" allowfullscreen=""></iframe><p style="text-align: justify;"><span style="font-size: 14px; background-color: initial;">With most MOBA games, there are big areas that are hard too keep up with, and characters that have too many abilities to keeps track of. </span><span class="redactor-invisible-space" style="font-size: 14px; background-color: initial;">I am not very good at MOBA games like <strong>League of Legends</strong>, or <strong>Vainglory</strong><span class="redactor-invisible-space">, yet I find myself feeling like a MOBA veteran playing <strong>Titan Brawl</strong><span class="redactor-invisible-space"> which was Omnidrone's<span class="redactor-invisible-space"> vision for the game; that anyone who plays the game, from a casual mobile gamer to the most hardcore MOBA PC gamer will feel challenged and a winner at the same time. Even if you lose, you'll still want to play the game until you have gotten your team to the level you want them to be at to challenge the next top dog.</span></span></span></span></p><p><span class="redactor-invisible-space" style="font-size: 14px; background-color: initial;"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><img src="https://novogamer.com/images/archive-broken-image.png"></span></span></span></span></p><p><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"></span></span></span></p><blockquote>"We did not want to simply build a MOBA that is playable on mobile, we wanted a MOBA that is carefully crafted for mobile devices. We want to prove that you do not need a gaming PC to compete in eSports and your phone is just enough."- Omnidrone<span class="redactor-invisible-space">.</span></blockquote><p><strong></strong></p><p><img src="https://novogamer.com/images/archive-broken-image.png"></p><p style="text-align: justify;"><strong>Titan Brawl</strong> is a real-time PvP game with intense 4-minute matches and awesome collectable heroes that blends action and strategy to test your combat skills to the limit. In the game you assemble a team of four comprising of intergalactic brawlers; from ex-military mercs to ancient gods. Tanks, healers, damage dealers... And one titular Titan. They have one mission - protect their Totem and destroy enemies’ one which are flanked by two towers. Opposing territories are connected with two lanes, where most of the brawling happens. You play the game by deploying your troops and using power-ups.<br></p><p style="text-align: justify;"><span style="font-size: 14px; background-color: initial;">In the short time I have played the game it has become one of my new favorite games to live stream on </span><strong><em><a href="https://www.mobcrush.com/DeadWorldPlays">Mobcrush</a></em></strong><span class="redactor-invisible-space" style="font-size: 14px; background-color: initial;">. If you ever played a MOBA game and felt like a total noob that could never master the genre, <strong>Titan Brawl</strong> is the game that will give you your confidence back.</span></p><h5>Features Include:</h5><ul><li>Real-time games, with real players;</li><li>Quick paced, 4 minute long matches;</li><li>Easily connect with friends;</li><li>Awesome heroes to collect;</li><li>Co-op with friends.</li></ul><iframe style="width: 500px; height: 281px;" src="//www.youtube.com/embed/e27NVQ988gM" frameborder="0" allowfullscreen=""></iframe>]]></description>
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                <author><![CDATA[Archive]]></author>
                <guid>avVllgxlklR</guid>
                <pubDate>Tue, 16 Aug 2016 11:47:00 +0000</pubDate>
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