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        <description><![CDATA[ 3 articles tagged as Survival ]]></description>
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        <pubDate>2026-04-06 16:26:05</pubDate>
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                <title><![CDATA[Games To Check Out - Eternal Winter]]></title>
                <link>https://novogamer.com/articles/games-to-check-out-eternal-winter-wKvwb7Ajz2</link>
                <description><![CDATA[<p></p><p><img src="https://novogamer.com/images/archive-broken-image.png" style="width: 460px; height: 215px; float: right; margin: 0px 0px 10px 10px;" alt=""></p>Quick article for you guys. Normally, I tend to avoid both Early Access games and survival games like DayZ since Steam is absolutely flooded with them, but this one caught my eye and genuinely impressed me. Instead of zombies or other players to survive against, Eternal Winter, has you surviving against nature in a hostile open world winter environment where you must scavenge and hunt for supplies. Eternal Winter is being developed by an indie developer by the name of "Developers Pack". This time though, you aren't alone. You are accompanied by 4 dogs that you can name and pick their play styles before starting a new game. Not only do you have to feed and keep yourself hydrated you also have to keep all four of your canine companions fed and hydrated. Because hydration is key. Eternal Winter has a&nbsp;minimalistic style to it that is actually quite appareling and reminds me of Eidolon.&nbsp;<p></p><p></p><p><img src="https://novogamer.com/images/archive-broken-image.png" style="width: 555.49px; height: 312px; float: left; margin: 0px 10px 10px 0px;" alt=""></p>Like I said, the graphics have a minimalistic style to them but that doesn't negatively effect the overall experience. The animations on the dogs are surprisingly smooth and the different play styles do have an effect on the gameplay for each dog.&nbsp;<p></p><p><span style="line-height: 1.45em; background-color: initial;">You can scavenge buildings for supplies and hunt animals such as deer for meat. This is essential because you can eat things such as candy bars and cans of beans the survive, but your dogs can't. They can only eat meat. You or the dogs can eat the meat raw or cooked and, just like real life, cooked meat is better for you.</span></p><p><span style="line-height: 1.45em; background-color: initial;"></span></p><p><img src="https://novogamer.com/images/archive-broken-image.png" style="width: 553.709px; height: 311px; float: right; margin: 0px 0px 10px 10px;" alt=""></p>The game isn't finished. That's why it's in Early Access and because of this I wouldn't normally recommend a game in this state to anyone just yet, but I've made an exception here because the developer seems honest and has been dedicated to rolling out an update every week and he has been following up on this every week so far. The money helps him put together a team to help him finish the game by next year.&nbsp;<p></p><p><span style="line-height: 1.45em; background-color: initial;">The developer is also going to create a 4 player Co-Op mode later down the line. Finally, the game is currently on sale for $5.99, lowered from $9.99 until March 1st. (today being&nbsp;</span>February 26th, 2015)</p>\r
]]></description>
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                <guid>wKvwb7Ajz2</guid>
                <pubDate>Thu, 26 Feb 2015 02:53:00 +0000</pubDate>
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                <title><![CDATA[Early Access Impressions: Killing Floor 2]]></title>
                <link>https://novogamer.com/articles/early-access-impressions-killing-floor-2-zZ3PPY4NOny</link>
                <description><![CDATA[<p></p><h1><span>Welcome to "Early Access Impressions"!</span></h1><h4>One of the great things about PC Gaming is the amount of games in Early Access.</h4><p>For those not familiar with <a href="http://store.steampowered.com/earlyaccessfaq/">Steam's Early Access</a> system, developers release their unfinished games at a reduced cost at both benefit to the user and the developer.</p><p>The user is essentially an In-Dev Tester(yes that means broken games) and they get the game once it becomes full release. This series will feature games in Early Access as I get to them. And there's a lot.</p><br><h4>Onto the show!</h4><p><img src="https://lh6.googleusercontent.com/zSD4nRB_v_EXVrvqukgJ2j4DnNtXmydn-GdGjokux5OhtupnYyZVeD7R7PTWJksAR9HGzovcReK3HtUnAla0hrayFSBK7-pbaFM59pHD_u1thpXaGJiL6OqOtuvmCcG_f-qmsbM" style="width: 779.074363992172px; height: 437px; float: left; margin: 0px 10px 10px 0px;" alt="" height="339px;" width="602px;"><br></p><h3><b>Killing Floor 2 is a first person co-op shootin' wave survivin' gore fest.</b></h3><p>Developed by&nbsp;<a href="http://www.tripwireinteractive.com/">Tripwire Interactive</a>&nbsp;Killing Floor 2 is kind of like Left 4 Dead and Call Of Duty's Nazi Zombies had a Super HD and over the top cRazY baby.<br><br>The<b> gameplay</b> is solid. Running around the maps aiming down sights and blowing apart heads feels very satisfying. Teamwork is made very essential in KF2. While a solo mode is available I wouldn't suggest it, even on Normal difficulty, you're gonna have a bad time. These are very similar characteristics to the original Killing Floor although I'd say KF2 is a more fluid experience.</p><p></p><p><img src="https://novogamer.com/images/archive-broken-image.png" style="width: 1190.24px; height: 675px; float: left; margin: 0px 10px 10px 0px;" alt=""><b><br></b></p><h4><b>&nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Visually</b> this game is amazing. If you told me this was developed by a AAA developer I'd believe you. Above you can see me blowing apart the head of a <i>Siren</i> in Slow Motion. The picture really doesn't do it justice but the gore effects are very very nice.</h4><p></p><hr><p></p><p></p><p>The<b> enemy types</b> is something else to consider. At this point in the early access stage the game features the standard Zed, Scrakes, Fleshpounds, Sirens, Crawlers, Stalkers, Sirens, Bloats, Gorefasts, Stalkers, Ranged Zeds(who I cant find the name of) and &nbsp;the newest addition, an end level boss.</p><p></p><p><img src="https://novogamer.com/images/archive-broken-image.png" style="width: 1190.27px; height: 687px; float: right; margin: 0px 0px 10px 10px;" alt=""></p><p></p><h4>Going by the name of Hans Volter, this is one boss you should not take lightly. Multiple times I've been blown up, shot or poisoned by Hans Volter. While difficult to defeat Hans is that much more rewarding a kill. The difficulty in KF2, I think, is just right.</h4><h4><img src="https://novogamer.com/images/archive-broken-image.png" style="width: 1192px; height: 670px;"><span style="line-height: 1.45em; background-color: initial;">After you and your team destroy those enemies that have spawned, after each round you are then prompted to go to head to the trader with all that Dosh you've earned.&nbsp;</span></h4><p></p><p><img src="https://novogamer.com/images/archive-broken-image.png" style="line-height: 1.45em; background-color: initial;"></p><p></p><p></p><p><b style="font-size: 18px; line-height: 24px; background-color: initial;">Weapon variety</b><span style="font-size: 18px; line-height: 24px; background-color: initial;"><b> is something Tripwire definitely needs to work on.&nbsp;</b></span></p><p>Being the crazy over the top gory shooter this game is, my commando class felt no love in the crazy weapon department. Although there is decent variety, it got boring very quickly knowing that every time i played I just had to save up enough Dosh for that SCAR-H to be destroying zeds effectively. Keep in mind, this is early access, so there's a very good chance more content is coming. Map variety also needs to be improved at this point in time.</p><hr><p></p><p></p><h4 style="text-align: right;"><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="font-size: 15px; line-height: 1.45em; width: 936.242957746479px; height: 526px; float: left; margin: 0px 10px 10px 0px; background-color: initial;"></h4><p></p><h4><br></h4><h4>&nbsp;</h4><h4>Glitches?<span style="font-weight: normal;"><br></span><p><span style="font-weight: normal;">I didn't see any. Other than the fact that the matchmaking doesn't seem to be 100% working yet (sometimes I'd get thrown into games outside my search preferences) this game is virtually glitch free. This is probably one of the first times I've looked at an Early Access release that is actually very stable. Good on ya' Tripwire!<br><br></span></p></h4><p></p><p></p><p></p><p><br></p><p><br></p><h4><hr></h4><h1>Final Thoughts</h1><p>-Killing Floor 2 is just great. As far as an early access release, probably one of the best.<br>&nbsp;<br>-The <b>gameplay</b> is solid feeels great and offers enough variety in weapons and enemies at this point in time to be satisfying.<br><br><span style="line-height: 1.45em; background-color: initial;">-It's <b>visually</b> amazing with great lighting very high quality water and gore effects that are all so shiny I couldn't wait until the next Zed exploded.<br><br></span><span style="line-height: 1.45em; background-color: initial;">-I think what makes this game even more amazing is how impossible they made winning, without a team. This is a real co-op survival shooter.</span></p><hr><p>If you are the kind of gamer who likes blowing apart zombie heads with shotguns or slicing them off with military shovels, Killing Floor 2 is a must buy. I would suggest getting it soon, as the price will only go up. Just pray Tripwire adds more content before the full release.</p><p></p><blockquote style="margin: 0 0 0 40px; border: none; padding: 0px;"><p></p><p><img src="https://novogamer.com/images/archive-broken-image.png" style="width: 1047.03595206392px; height: 759px; float: left; margin: 0px 10px 10px 0px;" alt=""><br><br></p><br><p></p></blockquote><p></p>\r
]]></description>
                <category></category>
                <author><![CDATA[Archive]]></author>
                <guid>zZ3PPY4NOny</guid>
                <pubDate>Thu, 07 May 2015 04:38:00 +0000</pubDate>
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                <title><![CDATA[Prey for the Gods - A public service announcement]]></title>
                <link>https://novogamer.com/articles/prey-for-the-gods-a-public-service-announcement-15P3w61K4G</link>
                <description><![CDATA[<p>Today I bring you news from the gods of Gaming. It's hunting season, and the prey, is you. </p><iframe src="https://www.youtube.com/embed/hzDl2THyF4w" allowfullscreen="" frameborder="0" height="315" width="560"></iframe><p style="text-align: justify;">Prey for the Gods is a game where the scale is you=ants. Action is fast paced, and the world is brutal and unforgiving. Your survival hinges on killing the gods that you pray to.</p><p><img src="https://novogamer.com/images/archive-broken-image.png"></p><p style="text-align: justify;">Prey for the Gods is currently in Kickstarter and is being developed by No Matter studios, a team consisting of only 3 developers and composer Ian Dorsch. So far the game looks absolutely stunning, and promises to play with the tight controls of Bloodborne, the scale of Shadow of the Colossus, and an open world several times bigger than the bosses (I jest of course). </p><p><br></p><p><img src="https://novogamer.com/images/archive-broken-image.png"></p><p> Brought to my attention by the Gods over at Indieformer, Prey for the Gods may very well be the next BIG game (heh). Currently 6k from the 300k goal with 19 days to go and a whole host of stretch goals we might get to see this game get made.</p><p>This has been a public service announcement, thank you for your time.</p><p>Links:</p><p>Kickstarter: <a href="https://www.kickstarter.com/projects/802508750/prey-for-the-gods">https://www.kickstarter.com/projects/802508750/pre...</a><span class="redactor-invisible-space"><br></span></p><p><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space">and for more games in the works;</span><br></span></span></p><p><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><a href="https://www.youtube.com/channel/UCHFDtPdTc-ymerPwhDMpTpQ">https://www.youtube.com/channel/UCHFDtPdTc-ymerPwh...</a><span class="redactor-invisible-space"></span></span><br></span></span></p><p><span class="redactor-invisible-space"></span><br> </p>]]></description>
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                <author><![CDATA[Archive]]></author>
                <guid>15P3w61K4G</guid>
                <pubDate>Sun, 17 Jul 2016 11:47:00 +0000</pubDate>
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