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        <pubDate>2026-04-06 10:44:09</pubDate>
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                <title><![CDATA[E3 2017 Nintendo Spotlight Recap]]></title>
                <link>https://novogamer.com/articles/e3-2017-nintendo-spotlight-recap-ZkQJwjeVEa</link>
                <description><![CDATA[<p style="text-align: justify;">Another E3 has come and gone and it has come down to me to recap the entirety of Nintendo's press conference once again, but was a bit odd this time around. Not because of any unusual games being announced, but rather the length of the video they released; it was abnormally short. Nevertheless a 25 minute video can still have a surprising amount of content in it. If you wish to watch it you can view it below.</p><p style="text-align: justify;"><iframe width="500" height="281" src="//www.youtube.com/embed/M2mZS_p4A7Y" frameborder="0" allowfullscreen=""></iframe><br></p><p style="text-align: justify;">Even though the video is much shorter than what Nintendo has done for E3 in the past, there was a LOT of new stuff shown off with only a few teasers that didn't actually have any gameplay. But as always I'll recap what I can, and as a bonus I'll even recap some of the news that Nintendo showed off in their live streams after the Spotlight video ended. So let's get started.</p><ul><li>After the preview for the video had ended, there was a new trailer for <em>Xenoblade Chronicles 2</em> for the Switch which showed off a small bit of some actual gameplay and more story elements. A definitive release date wasn't yet confirmed but it has a planned release for the holidays at the end of the year.</li><li>Next a brand new <em>Kirby</em><span class="redactor-invisible-space"> game was shown off for the Switch and it appears to run on the same engine as the past three main series games. It appears that the game is already pretty far in development as gameplay footage of Kirby recruiting enemies as helpers and fusing abilities together in the trailer. It has a projected release of 2018.</span></li><li><span class="redactor-invisible-space">A brand new core series <em>Pokemon</em><span class="redactor-invisible-space"> game was revealed to be in development for the Switch. No other info about it was announced at this time.</span></span></li><li><span class="redactor-invisible-space"><span class="redactor-invisible-space">In an amazing surprise reveal, it was confirmed that <em>Metroid Prime 4</em><span class="redactor-invisible-space"> is currently in development for the Nintendo Switch. However it was also confirmed that <a href="https://en.wikipedia.org/wiki/Retro_Studios">Retro Studios</a> will not be working on this entry in the series meaning the game that they're currently working on for Nintendo is still unknown at this point in time.</span></span></span></li><li><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space">A brand new <em>Yoshi</em><span class="redactor-invisible-space"> game is in the works for the Switch and it was confirmed that it is being developed with Unreal Engine 4 of all things. It has a similar look and feel to the previous Yoshi game, <em>Yoshi's Woolly World,</em><span class="redactor-invisible-space"> but it has this new gameplay feature where you can flip the environment backwards when you ground pound and even throw eggs at enemies in the foreground and background. This game is also set for a 2018 release.</span></span></span></span></span></li><li><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space">Gameplay and story footage was shown off for <em>Fire Emblem Warriors</em><span class="redactor-invisible-space">. A full voice cast will also accompany the game giving an official English VA for the character Marth. It was also shown that it will not feature characters from the entire series, but rather just the games <em>Shadow Dragon, Awakening, </em><span class="redactor-invisible-space">and <em>Fates.</em><span class="redactor-invisible-space"> It is slated to launch this Autumn.</span></span></span></span></span></span></span></span></li><li><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space">Content for first DLC pack for <em>The Legend of Zelda: Breath of the Wild </em><span class="redactor-invisible-space">called The Master Trials was shown off preceded by the announcement for amiibo support in the Switch port of <em>The Elder Scrolls V: Skyrim</em><span class="redactor-invisible-space">. The first DLC pack will go live at the end of June. In addition to this, a preview of the second DLC pack for Zelda was teased and the official name for the story that it will tell was revealed to be called The Champions' Ballad. DLC pack 2 will launch some time this holiday season. 4 new Breath of the Wild amiibo based on the 4 champions Mipha, Daruk, Revali, and Urbosa were also announced for the game. No official release date the amiibo was announced at the time of the conference.</span></span></span></span></span></span></span></span></span></span></li><li><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space">Ubisoft revealed new info for their brand new crossover game for the Switch, <em>Mario + Rabbids: Kingdom Battle</em><span class="redactor-invisible-space"> which features Mario, Luigi, Peach, and Yoshi stopping an invading force of rabbids with the help of 4 "friendly" rabbids that are dressed like them. The gameplay footage shown off is a turn-based strategy game with heavy emphasis on cover-based shooting; much like <em>X-Com</em><span class="redactor-invisible-space">. It will launch August 29 of this year.</span></span></span></span></span></span></span></span></span></span></span></span></li><li><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space">Psyonix revealed that their hit game <em>Rocket League</em><span class="redactor-invisible-space"> is coming to the Nintendo Switch with special Nintendo themed content exclusive to the Switch version. In addition, they confirmed that the game would have cross-platform multiplayer with the XBox One and PC versions of the game when playing online. Its slated for a holiday release.</span></span></span></span></span></span></span></span></span></span></span></span></span></li><li><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space">And finally, new features were shown off for <em>Super Mario Odyssey</em><span class="redactor-invisible-space">. In the new gameplay footage, at least 2 new worlds were shown off (one being monochrome and one being prehistoric); Mario was seen to have the ability to ride certain vehicles and turn 8-bit to move around wall paintings; and through the use of Cappy, the spirit that is occupying his hat for this adventure, Mario can possess a plethora of different objects and enemies to help him on his quest to save Princess Peach. Also, after the Spotlight presentation, it was confirmed that the game would have Co-Op play where player 2 plays as Cappy. It will be released on the 27th of October this year.</span></span></span></span></span></span></span></span></span></span></span></span></span></span></li><li><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space">Now after the Spotlight was over, a few more things were announced. One of them being that we're getting not one, but two new Metroid games. The second one they announced was <em>Metroid: Samus Returns</em><span class="redactor-invisible-space"> for the 3DS and is being developed by <a href="https://en.wikipedia.org/wiki/MercurySteam">MercurySteam</a>. According to Yoshio Sakamoto, the game is said to be a reimagining of <em>Metroid II</em><span class="redactor-invisible-space"> on the original Game Boy. The remake will be adding many new features such as melee countering and amiibo support, and will use the original game as a base (I guess now we know why <em><a href="https://novogamer.com/267/review-editorial-am2r---return-of-samus">AM2R</a></em><span class="redactor-invisible-space"><a href="https://novogamer.com/267/review-editorial-am2r---return-of-samus"></a> got hit with a cease and desist so soon after it was finished). It will be released on September 15th. New Metroid series amiibo were also confirmed to be in development for the game in the form of Samus in her Metroid II boxart pose, and a metroid with a soft, squishy outer membrane. These new amiibo will launch alongside the game.</span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></li><li><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space">Separate from the E3 streams, Nintendo announced that a remake of <em>Mario & Luigi: Superstar Saga</em><span class="redactor-invisible-space"> was being made for the 3DS with updated graphics and new content in the form of a strategic battle mode where you take control of Bowser's minions. <em>Mario & Luigi: Superstar Saga + Bowser's Minions</em><span class="redactor-invisible-space"> will launch on October 6th of this year.</span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></li><li><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space">A rather unusual new IP called <em>Sushi Striker: The Way of Sushido</em><span class="redactor-invisible-space"> was revealed for the Nintendo 3DS and is being developed by <a href="https://en.wikipedia.org/wiki/Indieszero">Indieszero</a> of <em>NES Remix</em><span class="redactor-invisible-space"> and <em>Retro Game Challenge</em><span class="redactor-invisible-space"> fame. Judging by the gameplay shown, it appears to mix the concept of match-3 puzzle games with real-time combat in a frantic style of game where you need to eat as much sushi as possible, collect the plates that the sushi was sitting on, and then use the plates as ammo to knock out your opponent. No release date was confirmed, but it will be released some time in 2018.</span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></li><li><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space">More amiibo were confirmed to be in development. Mario, Peach and Bowser in wedding garb were shown off as well as a Goomba and Koopa Troopa for the Mario series set. In addition to those, Chrom and Tiki from <em>Fire Emblem Awakening</em><span class="redactor-invisible-space"> were also shown off in amiibo form. The new Mario, Peach and Bowser amiibo will launch alongside <em>Super Mario Odyssey</em><span class="redactor-invisible-space"> and the Goomba and Koopa Troopa will be released at the same time as <em>Mario & Luigi: Superstar Saga + Bowser's Minions</em><span class="redactor-invisible-space">. No date has yet to be confirmed for the Chrom and Tiki amiibo but I would imagine that they would be released around the same time as <em>Fire Emblem Warriors</em><span class="redactor-invisible-space">.</span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></li><li><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space">More of <em>Miitopia</em> was shown off in detail. Movement in dungeons appear to be mostly automatic with occasional input from the player and combat is turn-based with the option for auto-battling. Amiibo support was also confirmed and would be used to gain Nintendo themed equipment. As for the miis in the game, all of them come from the system's internal memory or you can import them from <em>Tomodachi Life</em><span class="redactor-invisible-space">. <em>Miitopia</em><span class="redactor-invisible-space"> will launch July 28th of this year.</span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></li><li><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space">A bit more info for the 3DS game <em>Ever Oasis</em> was revealed. It will give the player the ability to customize their own oasis paradise and go dungeon crawling for more loot and experience. The overall combat appears to be similar in design to the Mana series of games which makes sense considering it was conceived by the same creator. The game will launch incredibly soon on June 23rd and a demo of the game is now available to download from the 3DS eShop.</span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></li><li><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space"><span class="redactor-invisible-space">And last but not least, the first DLC character was shown off for <em>ARMS</em> in the form of the one of the game's previous champions, Max Brass. It was shown that he has skills that mirror the abilities of both Spring Man and Master Mummy. The new character, along with a spectator mode, will be patched into the game later this month.</span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></span></li></ul><p style="text-align: justify;" rel="text-align: justify;">Well that's all the info I can muster up for now. I can certainly say that if you are a Nintendo fan like me, then their announcements this year probably made you a very happy camper. <em>Metroid Prime 4</em> and <em>Metroid: Samus Returns</em><span class="redactor-invisible-space"> were certainly a welcome surprise for those that were disappointed by <em>Metroid Prime: Federation Force</em><span class="redactor-invisible-space">, but only time will tell if they are in good hands. So until then, I'll be seeing you.</span></span></p>]]></description>
                <category></category>
                <author><![CDATA[Archive]]></author>
                <guid>ZkQJwjeVEa</guid>
                <pubDate>Fri, 16 Jun 2017 11:47:00 +0000</pubDate>
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                <title><![CDATA[My Bottom 10 Nintendo Franchise Games]]></title>
                <link>https://novogamer.com/articles/my-bottom-10-nintendo-franchise-games-ZkQKwVdQ16</link>
                <description><![CDATA[<p style="text-align: justify;">Hello again, friend of a friend, I knew you when our common goal was waiting for the world to end, but since that isn't going to be happening any time soon I might as well settle for what is pretty much the end of the world in my book: Bad Nintendo franchise games. Nintendo usually has a fantastic track record when it comes to enjoyable video games, but once in a blue moon for some unknown reason, a game of questionable quality will slip through the cracks and grace the world with its unfortunate existence. So I figured since it is Halloween, I figured <em>'tis the season</em> and I would list off ten games that were made by Nintendo or one of their subsidiaries that I don't particularly enjoy all that much, because for a gamer, what's truly scarier than a poorly made game?</p><p style="text-align: center;"><strong>(<strong>Please keep in mind that my opinions may or may not reflect your own, this list is entirely biased.</strong>)</strong><br></p><h2>Yoshi Topsy Turvy (Game Boy Advance)</h2><p><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="float: right; margin: 0px 0px 10px 10px;"></p><p style="text-align: justify;">While I like a fair majority of the games in the Yoshi series, I'm not entirely sure what was going through their collective minds when they developed this abysmal game. There are times in the game where it hardly ever feels like an entry in the Yoshi's Island series and those spirits that give you missions to do in order to up the difficulty don't even feel like they were meant for a Yoshi game in the first place. In addition, the gyroscopic controls are stiff and unresponsive; the motion sensors in Warioware Twisted were of much better quality and that game came out before this one. Luckily they haven't made a sequel to this drek so they must have taken notice of its poor design choices.</p><h2>Animal Crossing: amiibo Festival (Wii U)</h2><p><img src="https://novogamer.com/images/archive-broken-image.png" alt="" width="371" height="215" style="float: right; width: 371px; height: 215px; margin: 0px 0px 10px 10px;"></p><p style="text-align: justify;">An unusual board-game spin off of the Animal Crossing series, but I honestly think it should've been left on the drawing board. It is a retail game that downright REQUIRES the use of amiibo to play effectively, you only get one randomly chosen board to play on and you can't get a new one without erasing your progress, the minigames (which require the amiibo cards) are non-existent through normal play and can only be accessed from the plaza, and online play doesn't exist which would've helped a game like this even if it wasn't by much. If you still want to get it I can't stop you, but just to warn you I actually got so bored playing this game that I almost fell asleep.</p><h2>The Legend of Zelda: Tri Force Heroes (3DS)</h2><p><img src="https://novogamer.com/images/archive-broken-image.png" alt="" width="354" height="220" style="float: right; width: 354px; height: 220px; margin: 0px 0px 10px 10px;"></p><p style="text-align: justify;">As you all know, I love The Legend of Zelda series and will often go out of my way to get anything Zelda related, but when I got this entry in the series, I feel like maybe this game might have been nothing more than one expensive experiment. This game seems to focus mostly on co-operative battles and player interaction over puzzle solving which completely misses the point of the series. Plus this game is damn near impossible when playing solo and since its online multiplayer is region locked, finding anyone who will play with me is a challenge in and of itself since I usually only have time to play late at night. That, and the unnecessary inclusion of the "doge" meme, made this a rather unpleasurable experience overall.</p><h2>Paper Mario: Sticker Star (3DS)</h2><p><img src="https://novogamer.com/images/archive-broken-image.png" alt="" width="350" height="210" style="float: right; width: 350px; height: 210px; margin: 0px 0px 10px 10px;"></p><p style="text-align: justify;">Compared to its successor, Paper Mario: Color Splash, this game was an absolute snore. The dialog was uninteresting and bland and Bowser didn't have a single speaking role throughout the entire ordeal, the worlds were uninspired and just rehashed ideas that had been used in past entries in the main series Mario games, and everything done when in battle were only through the use of consumable items and fights yielded no experience of any kind. I actually got so tired of this game's shenanigans that I basically just did a speed run of everything after the halfway point. Overall, this game was such a disappointment to experience.</p><h2>Metroid: Other M (Wii)</h2><p><img src="https://novogamer.com/images/archive-broken-image.png" alt="" width="389" height="219" style="float: right; width: 389px; height: 219px; margin: 0px 0px 10px 10px;"></p><p style="text-align: justify;">Metroid has been one of those series that I enjoyed just about as much as The Legend of Zelda and I was quite excited for Other M when it was originally announced, but after playing it again recently, it left such a sour taste in my mouth. First of all Samus's official height in every other entry in the series is 6'3" where as she's around 5'9" in Other M. While not too much of an issue on its own, when I found out that the devs shrank her so she specifically was shorter than Adam, her old commanding officer, I saw that as a stupid and petty design choice that demeans her as a strong female character. And while the gameplay isn't too bad, I think I can pretty much sum up all the problems this game has in one quote directly from the game...</p><blockquote style="text-align: right;">"Samus, activate the Varia feature on your suit to protect yourself from heat damage."<br>- Adam Malkovich, roughly 20 minutes after entering the sector that requires the Varia Suit</blockquote><h2>Pokemon Dash (DS)</h2><p><img src="https://novogamer.com/images/archive-broken-image.png" alt="" width="185" height="278" style="float: right; width: 185px; height: 278px; margin: 0px 0px 10px 10px;"></p><p style="text-align: justify;">This game baffled me. It was a foot racing game where the only playable character was Pikachu, and you played by repeatedly swiping the screen in the direction that you want to go. If this game was released for iOS or Android devices for free, people would thing nothing of it, but since this was a retail game on the DS that got very stale and repetitive VERY quickly due to there being only one playable character, there was no reason to keep playing after you beat the first grand prix. Once you've played one map, you've pretty much played them all. Not even the ability to make new maps from the GBA slot could save this one.</p><h2>Kirby Squeak Squad (DS)</h2><p><img src="https://novogamer.com/images/archive-broken-image.png" alt="" style="float: right; margin: 0px 0px 10px 10px;"></p><p style="text-align: justify;">As far as the Kirby series has gone, I've had pretty much no complaints with any game that has been released in this series so far, barring this particular one. Despite the baffling story to the game where it revolves around Kirby trying to recover a stolen slice of cake, it plays pretty much like what you would expect from a Kirby game, but compared to the other games in the series, this game is far too easy, even by Kirby standards. Plus some of the sound effects sound a bit off with the sword being the biggest offender having this horrendously high-pitched ding happen whenever you perform a combo attack. While this is a decent first game for newcomers to the series, this is in my opinion the weakest in the series due to its unchallenging gameplay (by Kirby standards) which ultimately renders this game forgettable to me.</p><h2>Alleyway (Game Boy)</h2><p><img src="https://novogamer.com/images/archive-broken-image.png" alt="" width="243" height="219" style="float: right; width: 243px; height: 219px; margin: 0px 0px 10px 10px;"></p><p style="text-align: justify;">An attempt at making a Breakout clone with heavy emphasis on "attempt." Unlike Arkanoid, a much better Breakout clone which had been out on NES earlier, this game had no power-ups or enemies to destroy and extremely limited options for gameplay alterations. The stage progression was also very predictable and the difficulty was unfair for what type of game it was. I suggest if you want a good Breakout clone on the Game Boy, just play Kirby's Blockball. It is so much more unique and a helluva lot more fun.</p><h2>Wii Fit series (Wii, Wii U)</h2><p><img src="https://novogamer.com/images/archive-broken-image.png" alt="" width="420" height="238" style="float: right; width: 420px; height: 238px; margin: 0px 0px 10px 10px;"></p><p style="text-align: justify;">I feel that a good number of us gamers can probably agree that fun and exercise can mix well when its done right, but one thing I can guarantee is complete and utter bullcrap is Nintendo's attempt at making a fun fitness game. Personal fitness is not a game, nor should it be treated like one. While I agree that if you want to get back into shape that you need to find your own personal workout regimen that works for you with some fitness games sometimes falling under this category, this "game" series is pretty much just torture and insulting to anyone that wants to lose weight or improve their health. The way this game uses your ideal BMI as an "endgame goal" is an absolute joke and it doesn't even take into consideration skeletal build or total muscle mass. You need to have an accurate measurement of all three, otherwise its just a demeaning experience. The fitness games on XBox Kinect look more fun and effective than this.</p><h2>The Virtual Boy</h2><p><img src="https://novogamer.com/images/archive-broken-image.png" alt="" width="292" height="393" style="float: right; width: 292px; height: 393px; margin: 0px 0px 10px 10px;"></p><p style="text-align: justify;">And the pi√®ce de r√©sistance, the one thing that <em>almost</em> made me completely lose faith in Nintendo's ability to make a fun gaming console: The Virtual Boy. This red and black monstrosity had an astoundingly short lived run and had a library of games that barely exceeded 20 titles in all regions combined. But how could that be? I'll just cut to the chase and tell you that it was the godawful screen colors when you looked into the apertures of the device. On a monochrome screen, you should never EVER use a display color scheme that can induce headaches even after short periods of play. It's just a shame that none of the good games that were released on this thing ever got ported to a later system in Nintendo's repertoire of systems. </p><p style="text-align: justify;">Being a hardcore Nintendo fan, these stains and marks on Nintendo's image physically hurt me as I know that they are capable of doing so much better. But I also know that they are only human and they likely learned a lot from making mistakes like these. They took features from Animal Crossing: amiibo Festival and just added them to New Leaf as an update, they built upon Paper Mario: Sticker Star and made a somewhat better entry as Color Splash, and after the failure of the Virtual Boy, they didn't experiment with 3D imagery again until the 3DS. Hopefully Nintendo won't continue make any mistakes this bad in the near future, but until then, I'll be seeing you.</p><h2></h2>]]></description>
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                <author><![CDATA[Archive]]></author>
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                <pubDate>Tue, 31 Oct 2017 11:47:00 +0000</pubDate>
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